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authorJason Ekstrand <jason.ekstrand@intel.com>2015-04-16 11:06:57 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2015-04-22 16:00:34 -0700
commita85c4c9b3f75cac9ab133caa91a40eec2e4816ae (patch)
tree3bd622411c716a5a18140a9438eda31e4c912edd /src/mesa/drivers/dri/i965/brw_sf_emit.c
parentcfc56fcee36912d5fb41262c71463292a737160e (diff)
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i965: Rename brw_compile to brw_codegen
This name better matches what it's actually used for. The patch was generated with the following command: for file in *; do sed -i -e s/brw_compile/brw_codegen/g $file done Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_sf_emit.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_emit.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index 31ec69c..b3ee5c1 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -101,7 +101,7 @@ have_attr(struct brw_sf_compile *c, GLuint attr)
static void copy_bfc( struct brw_sf_compile *c,
struct brw_reg vert )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint i;
for (i = 0; i < 2; i++) {
@@ -116,7 +116,7 @@ static void copy_bfc( struct brw_sf_compile *c,
static void do_twoside_color( struct brw_sf_compile *c )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint backface_conditional = c->key.frontface_ccw ? BRW_CONDITIONAL_G : BRW_CONDITIONAL_L;
/* Already done in clip program:
@@ -159,7 +159,7 @@ static void copy_flatshaded_attributes(struct brw_sf_compile *c,
struct brw_reg dst,
struct brw_reg src)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
int i;
for (i = 0; i < c->vue_map.num_slots; i++) {
@@ -191,7 +191,7 @@ static int count_flatshaded_attributes(struct brw_sf_compile *c)
*/
static void do_flatshade_triangle( struct brw_sf_compile *c )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint nr;
GLuint jmpi = 1;
@@ -223,7 +223,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
static void do_flatshade_line( struct brw_sf_compile *c )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint nr;
GLuint jmpi = 1;
@@ -305,7 +305,7 @@ static void alloc_regs( struct brw_sf_compile *c )
static void copy_z_inv_w( struct brw_sf_compile *c )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint i;
/* Copy both scalars with a single MOV:
@@ -397,7 +397,7 @@ calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg)
}
static void
-set_predicate_control_flag_value(struct brw_compile *p,
+set_predicate_control_flag_value(struct brw_codegen *p,
struct brw_sf_compile *c,
unsigned value)
{
@@ -415,7 +415,7 @@ set_predicate_control_flag_value(struct brw_compile *p,
void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint i;
c->flag_value = 0xff;
@@ -504,7 +504,7 @@ void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint i;
c->flag_value = 0xff;
@@ -576,7 +576,7 @@ void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint i;
c->flag_value = 0xff;
@@ -668,7 +668,7 @@ void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate)
*/
void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
GLuint i;
c->flag_value = 0xff;
@@ -727,7 +727,7 @@ void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate)
void brw_emit_anyprim_setup( struct brw_sf_compile *c )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
struct brw_reg payload_prim = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0);
struct brw_reg payload_attr = get_element_ud(brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0), 0);
struct brw_reg primmask;