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authorKenneth Graunke <kenneth@whitecape.org>2011-10-07 12:26:50 -0700
committerKenneth Graunke <kenneth@whitecape.org>2011-10-18 11:38:39 -0700
commit2e5a1a254ed81b1d3efa6064f48183eefac784d0 (patch)
tree0aba873855392f49ad3123c91f97ac2b3789a8eb /src/mesa/drivers/dri/i965/brw_sf_state.c
parent1b45d68c117d716adb488dcaac16e0834e2471ba (diff)
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intel: Convert from GLboolean to 'bool' from stdbool.h.
I initially produced the patch using this bash command: for file in {intel,i915,i965}/*.{c,cpp,h}; do [ ! -h $file ] && sed -i 's/GLboolean/bool/g' $file && sed -i 's/GL_TRUE/true/g' $file && sed -i 's/GL_FALSE/false/g' $file; done Then I manually added #include <stdbool.h> to fix compilation errors, and converted a few functions back to GLboolean that were used in core Mesa's function pointer table to avoid "incompatible pointer" warnings. Finally, I cleaned up some whitespace issues introduced by the change. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Chad Versace <chad@chad-versace.us> Acked-by: Paul Berry <stereotype441@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_sf_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index f193d94..aa198b6 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -44,7 +44,7 @@ static void upload_sf_vp(struct brw_context *brw)
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport *sfv;
GLfloat y_scale, y_bias;
- const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
const GLfloat *v = ctx->Viewport._WindowMap.m;
sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,