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authorJason Ekstrand <jason.ekstrand@intel.com>2015-05-20 09:44:01 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2015-05-28 17:07:00 -0700
commit99cb4233205edcfa1a1e2967eef7bb16ff19bec4 (patch)
tree859167ee975d96a09bbb3eb3589fec46c2695b47 /src/mesa/drivers/dri/i965/brw_shader.cpp
parent1ca60de4c00e864bffbee8265f631b2267c8ea29 (diff)
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i965: Rename backend_visitor to backend_shader
The backend_shader class really is a representation of a shader. The fact that it inherits from ir_visitor is somewhat immaterial. Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index c1fd859..6222d52 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -754,11 +754,11 @@ brw_abs_immediate(enum brw_reg_type type, struct brw_reg *reg)
return false;
}
-backend_visitor::backend_visitor(struct brw_context *brw,
- struct gl_shader_program *shader_prog,
- struct gl_program *prog,
- struct brw_stage_prog_data *stage_prog_data,
- gl_shader_stage stage)
+backend_shader::backend_shader(struct brw_context *brw,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog,
+ struct brw_stage_prog_data *stage_prog_data,
+ gl_shader_stage stage)
: brw(brw),
devinfo(brw->intelScreen->devinfo),
ctx(&brw->ctx),
@@ -1147,13 +1147,13 @@ backend_instruction::remove(bblock_t *block)
}
void
-backend_visitor::dump_instructions()
+backend_shader::dump_instructions()
{
dump_instructions(NULL);
}
void
-backend_visitor::dump_instructions(const char *name)
+backend_shader::dump_instructions(const char *name)
{
FILE *file = stderr;
if (name && geteuid() != 0) {
@@ -1182,7 +1182,7 @@ backend_visitor::dump_instructions(const char *name)
}
void
-backend_visitor::calculate_cfg()
+backend_shader::calculate_cfg()
{
if (this->cfg)
return;
@@ -1190,7 +1190,7 @@ backend_visitor::calculate_cfg()
}
void
-backend_visitor::invalidate_cfg()
+backend_shader::invalidate_cfg()
{
ralloc_free(this->cfg);
this->cfg = NULL;
@@ -1205,7 +1205,7 @@ backend_visitor::invalidate_cfg()
* trigger some of our asserts that surface indices are < BRW_MAX_SURFACES.
*/
void
-backend_visitor::assign_common_binding_table_offsets(uint32_t next_binding_table_offset)
+backend_shader::assign_common_binding_table_offsets(uint32_t next_binding_table_offset)
{
int num_textures = _mesa_fls(prog->SamplersUsed);