diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-05-13 00:36:25 -0700 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-05-14 13:34:53 -0700 |
commit | c18da26abf9f2a4c1c906ada2cef4cc6d199f5d9 (patch) | |
tree | 2cf643ca787b02e709019e0c6fc31df514aed077 /src/mesa/drivers/dri/i965/brw_shader.cpp | |
parent | e503da61c6f0f7ba7f9500145ec44465cb3f87b7 (diff) | |
download | external_mesa3d-c18da26abf9f2a4c1c906ada2cef4cc6d199f5d9.zip external_mesa3d-c18da26abf9f2a4c1c906ada2cef4cc6d199f5d9.tar.gz external_mesa3d-c18da26abf9f2a4c1c906ada2cef4cc6d199f5d9.tar.bz2 |
i965/blorp: Stop doing f2i(i2f(sample_id))
NIR gets kind of awkward when you have a 3-component vector with two floats
and one int. This led to us accidentally going through float for the
sample index. It doesn't hurt anything but it also isn't needed.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.cpp')
0 files changed, 0 insertions, 0 deletions