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author | Chris Forbes <chrisf@ijw.co.nz> | 2013-10-08 22:09:28 +1300 |
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committer | Chris Forbes <chrisf@ijw.co.nz> | 2013-10-26 21:54:15 +1300 |
commit | bdcacaed9c64c49827d325d15ada2c482bfe1578 (patch) | |
tree | 42860a193338b0aaede5829e5020563aeb6dc2c4 /src/mesa/drivers/dri/i965/brw_shader.h | |
parent | 6bb2cf2107c4461ea9dd100edaf110b839311b90 (diff) | |
download | external_mesa3d-bdcacaed9c64c49827d325d15ada2c482bfe1578.zip external_mesa3d-bdcacaed9c64c49827d325d15ada2c482bfe1578.tar.gz external_mesa3d-bdcacaed9c64c49827d325d15ada2c482bfe1578.tar.bz2 |
i965: relax brw_texture_offset assert
Some texturing ops are about to have nonconstant offset support; the
offset in the header in these cases should be zero.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index 7cebf1f..cc76a44 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -77,7 +77,7 @@ public: void assign_common_binding_table_offsets(uint32_t next_binding_table_offset); }; -uint32_t brw_texture_offset(ir_constant *offset); +uint32_t brw_texture_offset(struct gl_context *ctx, ir_constant *offset); #endif /* __cplusplus */ |