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authorEric Anholt <anholt@FreeBSD.org>2006-08-09 19:14:05 +0000
committerEric Anholt <anholt@FreeBSD.org>2006-08-09 19:14:05 +0000
commit9f344b3e7d6e23674dd4747faec253f103563b36 (patch)
treee5df3c1ab9a424831d4a4363567a87ff91cc0581 /src/mesa/drivers/dri/i965/brw_state_batch.c
parent7b52bed98729a05feab28f6d2b0677e4f84c44c3 (diff)
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Add Intel i965G/Q DRI driver.
This driver comes from Tungsten Graphics, with a few further modifications by Intel.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_state_batch.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
new file mode 100644
index 0000000..909b0ac
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -0,0 +1,122 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+
+#include "brw_state.h"
+#include "brw_aub.h"
+#include "intel_batchbuffer.h"
+#include "imports.h"
+
+
+
+/* A facility similar to the data caching code above, which aims to
+ * prevent identical commands being issued repeatedly.
+ */
+GLboolean brw_cached_batch_struct( struct brw_context *brw,
+ const void *data,
+ GLuint sz )
+{
+ struct brw_cached_batch_item *item = brw->cached_batch_items;
+ struct header *newheader = (struct header *)data;
+
+ if (brw->emit_state_always) {
+ intel_batchbuffer_data(brw->intel.batch, data, sz, 0);
+ return GL_TRUE;
+ }
+
+ while (item) {
+ if (item->header->opcode == newheader->opcode) {
+ if (item->sz == sz && memcmp(item->header, newheader, sz) == 0)
+ return GL_FALSE;
+ if (item->sz != sz) {
+ _mesa_free(item->header);
+ item->header = _mesa_malloc(sz);
+ item->sz = sz;
+ }
+ goto emit;
+ }
+ item = item->next;
+ }
+
+ assert(!item);
+ item = CALLOC_STRUCT(brw_cached_batch_item);
+ item->header = _mesa_malloc(sz);
+ item->sz = sz;
+ item->next = brw->cached_batch_items;
+ brw->cached_batch_items = item;
+
+ emit:
+ memcpy(item->header, newheader, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, 0);
+ return GL_TRUE;
+}
+
+static void clear_batch_cache( struct brw_context *brw )
+{
+ struct brw_cached_batch_item *item = brw->cached_batch_items;
+
+ while (item) {
+ struct brw_cached_batch_item *next = item->next;
+ free((void *)item->header);
+ free(item);
+ item = next;
+ }
+
+ brw->cached_batch_items = NULL;
+
+
+ brw_clear_all_caches(brw);
+
+ bmReleaseBuffers(&brw->intel);
+
+ brw_invalidate_pools(brw);
+}
+
+void brw_clear_batch_cache_flush( struct brw_context *brw )
+{
+ clear_batch_cache(brw);
+
+ brw->wrap = 0;
+
+/* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */
+
+ brw->state.dirty.mesa |= ~0;
+ brw->state.dirty.brw |= ~0;
+ brw->state.dirty.cache |= ~0;
+}
+
+
+
+void brw_destroy_batch_cache( struct brw_context *brw )
+{
+ clear_batch_cache(brw);
+}