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author | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-11-25 09:36:34 -0800 |
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committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-04-14 15:59:33 -0700 |
commit | 056849772f66582fd7e8a181c3fb16955f84243b (patch) | |
tree | 336ddd4e9437b21f68b7a3a2395c7e85c97d7bc0 /src/mesa/drivers/dri/i965/brw_vec4.cpp | |
parent | 479e38ad63ab1421afe4f25d36f434ac2e12e817 (diff) | |
download | external_mesa3d-056849772f66582fd7e8a181c3fb16955f84243b.zip external_mesa3d-056849772f66582fd7e8a181c3fb16955f84243b.tar.gz external_mesa3d-056849772f66582fd7e8a181c3fb16955f84243b.tar.bz2 |
i965/vec4: Use MOV_INDIRECT instead of reladdr for indirect push constants
This commit moves us to an instruction based model rather than a
register-based model for indirects. This is more accurate anyway as we
have to emit instructions to resolve the reladdr. It's also a lot simpler
because it gets rid of the recursive reladdr problem by design.
One side-effect of this is that we need a whole new algorithm in
move_uniform_array_access_to_pull_constants. This new algorithm is much
more straightforward than the old one and is fairly similar to what we're
already doing in the FS backend.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index b9cf3f6..9dad0ed 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -794,7 +794,7 @@ vec4_visitor::move_push_constants_to_pull_constants() dst_reg temp = dst_reg(this, glsl_type::vec4_type); emit_pull_constant_load(block, inst, temp, inst->src[i], - pull_constant_loc[uniform]); + pull_constant_loc[uniform], src_reg()); inst->src[i].file = temp.file; inst->src[i].nr = temp.nr; |