diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-11-25 14:14:05 -0800 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-12-10 12:25:16 -0800 |
commit | 78b81be627734ea7fa50ea246c07b0d4a3a1638a (patch) | |
tree | 10b0b098de5b3a111d076e9d8c5fca440fad45ad /src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp | |
parent | f3970fad9e5b04e04de366a65fed5a30da618f9d (diff) | |
download | external_mesa3d-78b81be627734ea7fa50ea246c07b0d4a3a1638a.zip external_mesa3d-78b81be627734ea7fa50ea246c07b0d4a3a1638a.tar.gz external_mesa3d-78b81be627734ea7fa50ea246c07b0d4a3a1638a.tar.bz2 |
nir: Get rid of *_indirect variants of input/output load/store intrinsics
There is some special-casing needed in a competent back-end. However, they
can do their special-casing easily enough based on whether or not the
offset is a constant. In the mean time, having the *_indirect variants
adds special cases a number of places where they don't need to be and, in
general, only complicates things. To complicate matters, NIR had no way to
convdert an indirect load/store to a direct one in the case that the
indirect was a constant so we would still not really get what the back-ends
wanted. The best solution seems to be to get rid of the *_indirect
variants entirely.
This commit is a bunch of different changes squashed together:
- nir: Get rid of *_indirect variants of input/output load/store intrinsics
- nir/glsl: Stop handling UBO/SSBO load/stores differently depending on indirect
- nir/lower_io: Get rid of load/store_foo_indirect
- i965/fs: Get rid of load/store_foo_indirect
- i965/vec4: Get rid of load/store_foo_indirect
- tgsi_to_nir: Get rid of load/store_foo_indirect
- ir3/nir: Use the new unified io intrinsics
- vc4: Do all uniform loads with byte offsets
- vc4/nir: Use the new unified io intrinsics
- vc4: Fix load_user_clip_plane crash
- vc4: add missing src for store outputs
- vc4: Fix state uniforms
- nir/lower_clip: Update to the new load/store intrinsics
- nir/lower_two_sided_color: Update to the new load intrinsic
NIR and i965 changes are
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
NIR indirect declarations and vc4 changes are
Reviewed-by: Eric Anholt <eric@anholt.net>
ir3 changes are
Reviewed-by: Rob Clark <robdclark@gmail.com>
NIR changes are
Acked-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp index e51ef4b..6f66978 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp @@ -60,19 +60,19 @@ vec4_gs_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) src_reg src; switch (instr->intrinsic) { - case nir_intrinsic_load_per_vertex_input_indirect: - assert(!"EmitNoIndirectInput should prevent this."); case nir_intrinsic_load_per_vertex_input: { /* The EmitNoIndirectInput flag guarantees our vertex index will * be constant. We should handle indirects someday. */ nir_const_value *vertex = nir_src_as_const_value(instr->src[0]); + nir_const_value *offset = nir_src_as_const_value(instr->src[1]); /* Make up a type...we have no way of knowing... */ const glsl_type *const type = glsl_type::ivec(instr->num_components); src = src_reg(ATTR, BRW_VARYING_SLOT_COUNT * vertex->u[0] + - instr->const_index[0], type); + instr->const_index[0] + offset->u[0], + type); dest = get_nir_dest(instr->dest, src.type); dest.writemask = brw_writemask_for_size(instr->num_components); emit(MOV(dest, src)); @@ -80,7 +80,6 @@ vec4_gs_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) } case nir_intrinsic_load_input: - case nir_intrinsic_load_input_indirect: unreachable("nir_lower_io should have produced per_vertex intrinsics"); case nir_intrinsic_emit_vertex_with_counter: { |