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authorJason Ekstrand <jason.ekstrand@intel.com>2015-10-08 13:53:33 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2015-10-19 08:47:03 -0700
commit5d8bf6de6166a686a006478a420bcd373860e9ee (patch)
treeb52c72b51c85b07abe8130ce6697ec04dcab9084 /src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
parent22ad44910e993e1acd0b4052722fe786626008b5 (diff)
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i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
This commit removes all dependence on GL state by getting rid of the brw_context parameter and the GL data structures. v2 (Jason Ekstrand): - Patch use_legacy_snorm_formula through as a function argument rather than trying to go through the shader key. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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