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authorIago Toral Quiroga <itoral@igalia.com>2015-06-29 13:37:31 +0200
committerJason Ekstrand <jason.ekstrand@intel.com>2015-08-03 09:40:50 -0700
commit7ade42755f8900aaf67073214c073419f734e7a8 (patch)
tree4afab31b9fcd564f5acbdccf09feb180d3d91f65 /src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
parent38fc4a91cd5c04fdd5921b8776f8e203513ab517 (diff)
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i965/gs: Refactor ir_emit_vertex and ir_end_primitive
So the implementation is independent of GLSL IR and the visit methods of the vec4 visitor. This way we will be able to reuse that implementation directly from the NIR vec4 backend. Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index 704644e..019efec 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -467,7 +467,7 @@ vec4_gs_visitor::set_stream_control_data_bits(unsigned stream_id)
}
void
-vec4_gs_visitor::visit(ir_emit_vertex *ir)
+vec4_gs_visitor::gs_emit_vertex(int stream_id)
{
this->current_annotation = "emit vertex: safety check";
@@ -481,7 +481,7 @@ vec4_gs_visitor::visit(ir_emit_vertex *ir)
* be recorded by transform feedback, we can simply discard all geometry
* bound to these streams when transform feedback is disabled.
*/
- if (ir->stream_id() > 0 && shader_prog->TransformFeedback.NumVarying == 0)
+ if (stream_id > 0 && shader_prog->TransformFeedback.NumVarying == 0)
return;
/* To ensure that we don't output more vertices than the shader specified
@@ -560,7 +560,7 @@ vec4_gs_visitor::visit(ir_emit_vertex *ir)
c->prog_data.control_data_format ==
GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID) {
this->current_annotation = "emit vertex: Stream control data bits";
- set_stream_control_data_bits(ir->stream_id());
+ set_stream_control_data_bits(stream_id);
}
this->current_annotation = "emit vertex: increment vertex count";
@@ -573,7 +573,13 @@ vec4_gs_visitor::visit(ir_emit_vertex *ir)
}
void
-vec4_gs_visitor::visit(ir_end_primitive *)
+vec4_gs_visitor::visit(ir_emit_vertex *ir)
+{
+ gs_emit_vertex(ir->stream_id());
+}
+
+void
+vec4_gs_visitor::gs_end_primitive()
{
/* We can only do EndPrimitive() functionality when the control data
* consists of cut bits. Fortunately, the only time it isn't is when the
@@ -623,6 +629,12 @@ vec4_gs_visitor::visit(ir_end_primitive *)
emit(OR(dst_reg(this->control_data_bits), this->control_data_bits, mask));
}
+void
+vec4_gs_visitor::visit(ir_end_primitive *)
+{
+ gs_end_primitive();
+}
+
static const unsigned *
generate_assembly(struct brw_context *brw,
struct gl_shader_program *shader_prog,