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authorBrian Paul <brianp@vmware.com>2016-02-09 14:44:54 -0700
committerBrian Paul <brianp@vmware.com>2016-02-09 17:48:26 -0700
commitcac54d7987ce1b878d41160f6429fb38e85a603c (patch)
tree328455b7cb990b40ab6f16c34756d81282b936c4 /src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
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st/mesa: clarify some texture target code in st_cb_drawpix.c
Use st->internal_target instead of PIPE_TEXTURE_2D when choosing the texture format. Probably no real difference, but let's be consistent. Simplify a test when determining whether we need normalized texcoords. Add a new assertion. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp')
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