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author | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-05-10 11:17:27 -0700 |
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committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-05-14 13:34:10 -0700 |
commit | b0f8768905c84b3aa69a44030d998d1076d77728 (patch) | |
tree | 9294e5cdf785074e86d523da8bdced6089438353 /src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp | |
parent | 712a980adde0b14eee8b4accd02af9b9740091a2 (diff) | |
download | external_mesa3d-b0f8768905c84b3aa69a44030d998d1076d77728.zip external_mesa3d-b0f8768905c84b3aa69a44030d998d1076d77728.tar.gz external_mesa3d-b0f8768905c84b3aa69a44030d998d1076d77728.tar.bz2 |
i965/state: Clean up WM/PS state to pull more things out of prog_data
Now that we have a persample_shading bit in prog_data we can reduce the
amount the state setup code needs to be looking at the GL state. In
particular, it no longer pulls anything directly out of the
gl_fragment_program and no longer depends on NEW_FRAGMENT_PROGRAM.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp')
0 files changed, 0 insertions, 0 deletions