summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
diff options
context:
space:
mode:
authorKenneth Graunke <kenneth@whitecape.org>2013-02-06 23:26:35 -0800
committerEric Anholt <eric@anholt.net>2013-03-14 12:30:40 -0700
commit125b34cffbd377a3b27967b37767692796542250 (patch)
treed52655eae9c43853531dce869b91160a41184e18 /src/mesa/drivers/dri/i965/brw_vs_surface_state.c
parentf27a220cadd1326e6293a2c3fb945b7765a85da4 (diff)
downloadexternal_mesa3d-125b34cffbd377a3b27967b37767692796542250.zip
external_mesa3d-125b34cffbd377a3b27967b37767692796542250.tar.gz
external_mesa3d-125b34cffbd377a3b27967b37767692796542250.tar.bz2
i965: Specialize SURFACE_STATE creation for shader time.
This is basically a copy and paste of gen7_create_constant_surface, but with the parameters filled in to offer a simpler interface. It will diverge shortly. I didn't bother adding it to the vtable for now since shader time is only exposed on Gen7+. v2: Replace tabs in the new code (by anholt) Add back dropped memset() and add a comment about HSW channel selects. NOTE: This is a candidate for the 9.1 branch. Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Paul Berry <stereotype441@gmail.com> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vs_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 4da7eaa..2aefc0c 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -137,14 +137,11 @@ const struct brw_tracked_state brw_vs_ubo_surfaces = {
static void
brw_vs_upload_binding_table(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
uint32_t *bind;
int i;
if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
- intel->vtbl.create_constant_surface(brw, brw->shader_time.bo, 0,
- brw->shader_time.bo->size,
- &brw->vs.surf_offset[SURF_INDEX_VS_SHADER_TIME]);
+ gen7_create_shader_time_surface(brw, &brw->vs.surf_offset[SURF_INDEX_VS_SHADER_TIME]);
assert(brw->vs.prog_data->num_surfaces <= SURF_INDEX_VS_SHADER_TIME);
brw->vs.prog_data->num_surfaces = SURF_INDEX_VS_SHADER_TIME;