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author | Kenneth Graunke <kenneth@whitecape.org> | 2011-10-07 12:26:50 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2011-10-18 11:38:39 -0700 |
commit | 2e5a1a254ed81b1d3efa6064f48183eefac784d0 (patch) | |
tree | 0aba873855392f49ad3123c91f97ac2b3789a8eb /src/mesa/drivers/dri/i965/brw_wm_fp.c | |
parent | 1b45d68c117d716adb488dcaac16e0834e2471ba (diff) | |
download | external_mesa3d-2e5a1a254ed81b1d3efa6064f48183eefac784d0.zip external_mesa3d-2e5a1a254ed81b1d3efa6064f48183eefac784d0.tar.gz external_mesa3d-2e5a1a254ed81b1d3efa6064f48183eefac784d0.tar.bz2 |
intel: Convert from GLboolean to 'bool' from stdbool.h.
I initially produced the patch using this bash command:
for file in {intel,i915,i965}/*.{c,cpp,h}; do [ ! -h $file ] && sed -i
's/GLboolean/bool/g' $file && sed -i 's/GL_TRUE/true/g' $file && sed -i
's/GL_FALSE/false/g' $file; done
Then I manually added #include <stdbool.h> to fix compilation errors,
and converted a few functions back to GLboolean that were used in core
Mesa's function pointer table to avoid "incompatible pointer" warnings.
Finally, I cleaned up some whitespace issues introduced by the change.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chad Versace <chad@chad-versace.us>
Acked-by: Paul Berry <stereotype441@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_fp.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_fp.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index bd46bd8..6c9a38e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -104,7 +104,7 @@ static struct prog_src_register src_undef( void ) return src_reg(PROGRAM_UNDEFINED, 0); } -static GLboolean src_is_undef(struct prog_src_register src) +static bool src_is_undef(struct prog_src_register src) { return src.File == PROGRAM_UNDEFINED; } @@ -766,7 +766,7 @@ static void precalc_tex( struct brw_wm_compile *c, */ if (c->key.yuvtex_mask & (1 << unit)) { /* convert ycbcr to RGBA */ - GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit); + bool swap_uv = c->key.yuvtex_swap_mask & (1<<unit); /* CONST C0 = { -.5, -.0625, -.5, 1.164 } @@ -882,11 +882,11 @@ static void precalc_tex( struct brw_wm_compile *c, /** * Check if the given TXP instruction really needs the divide-by-W step. */ -static GLboolean projtex( struct brw_wm_compile *c, - const struct prog_instruction *inst ) +static bool +projtex(struct brw_wm_compile *c, const struct prog_instruction *inst) { const struct prog_src_register src = inst->SrcReg[0]; - GLboolean retVal; + bool retVal; assert(inst->Opcode == OPCODE_TXP); @@ -898,13 +898,13 @@ static GLboolean projtex( struct brw_wm_compile *c, * user-provided fragment programs anyway: */ if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX) - retVal = GL_FALSE; /* ut2004 gun rendering !?! */ + retVal = false; /* ut2004 gun rendering !?! */ else if (src.File == PROGRAM_INPUT && GET_SWZ(src.Swizzle, W) == W && (c->key.proj_attrib_mask & (1 << src.Index)) == 0) - retVal = GL_FALSE; + retVal = false; else - retVal = GL_TRUE; + retVal = true; return retVal; } @@ -1051,7 +1051,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("pre-fp:\n"); _mesa_fprint_program_opt(stdout, &fp->program.Base, PROG_PRINT_DEBUG, - GL_TRUE); + true); printf("\n"); } @@ -1124,7 +1124,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) case OPCODE_RSQ: out = emit_scalar_insn(c, inst); - out->SrcReg[0].Abs = GL_TRUE; + out->SrcReg[0].Abs = true; break; case OPCODE_TEX: |