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authorEric Anholt <eric@anholt.net>2011-04-23 00:33:43 -0700
committerEric Anholt <eric@anholt.net>2011-04-29 15:26:04 -0700
commit1a447749ed421db8eb6ba20012630785aef9bb12 (patch)
treef611608367bb5ba8dc7cfb9a5831f489deb628dc /src/mesa/drivers/dri/i965/brw_wm_state.c
parentc108a3f863c44b5e9760d4668148ef8ca7557b2f (diff)
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i965/gen4: Move WM state to state streaming.
The samplers are about to become streamed for gen6 performance, which would cause this unit to blow out the state cache. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c307
1 files changed, 120 insertions, 187 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 9d0a7a8..d7faf49 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -40,22 +40,6 @@
* WM unit - fragment programs and rasterization
*/
-struct brw_wm_unit_key {
- unsigned int total_grf, total_grf_16, total_scratch;
- unsigned int urb_entry_read_length;
- unsigned int curb_entry_read_length;
- unsigned int dispatch_grf_start_reg;
- uint32_t prog_offset_16;
-
- unsigned int curbe_offset;
-
- unsigned int nr_surfaces, sampler_count;
- GLboolean uses_depth, computes_depth, uses_kill, is_glsl;
- GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
- GLboolean color_write_enable;
- GLfloat offset_units, offset_factor;
-};
-
bool
brw_color_buffer_write_enabled(struct brw_context *brw)
{
@@ -82,25 +66,21 @@ brw_color_buffer_write_enabled(struct brw_context *brw)
return false;
}
+/**
+ * Setup wm hardware state. See page 225 of Volume 2
+ */
static void
-wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
+brw_prepare_wm_unit(struct brw_context *brw)
{
- struct gl_context *ctx = &brw->intel.ctx;
- const struct gl_fragment_program *fp = brw->fragment_program;
struct intel_context *intel = &brw->intel;
+ struct gl_context *ctx = &intel->ctx;
+ const struct gl_fragment_program *fp = brw->fragment_program;
+ struct brw_wm_unit_state *wm;
- memset(key, 0, sizeof(*key));
+ wm = brw_state_batch(brw, sizeof(*wm), 32, &brw->wm.state_offset);
+ memset(wm, 0, sizeof(*wm));
- /* CACHE_NEW_WM_PROG */
- key->total_grf = brw->wm.prog_data->total_grf;
- key->total_grf_16 = brw->wm.prog_data->total_grf_16;
- key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
- key->curb_entry_read_length = brw->wm.prog_data->curb_read_length;
- key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
- key->total_scratch = brw->wm.prog_data->total_scratch;
- key->prog_offset_16 = brw->wm.prog_data->prog_offset_16;
-
- if (key->prog_offset_16) {
+ if (brw->wm.prog_data->prog_offset_16) {
/* These two fields should be the same pre-gen6, which is why we
* only have one hardware field to program for both dispatch
* widths.
@@ -109,215 +89,167 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
brw->wm.prog_data->first_curbe_grf_16);
}
- /* BRW_NEW_CURBE_OFFSETS */
- key->curbe_offset = brw->curbe.wm_start;
+ /* CACHE_NEW_WM_PROG */
+ wm->thread0.grf_reg_count = ALIGN(brw->wm.prog_data->total_grf, 16) / 16 - 1;
+ wm->wm9.grf_reg_count_2 = ALIGN(brw->wm.prog_data->total_grf_16, 16) / 16 - 1;
+ wm->thread0.kernel_start_pointer = brw->wm.prog_bo->offset >> 6; /* reloc */
+ /* reloc */
+ wm->wm9.kernel_start_pointer_2 = (brw->wm.prog_bo->offset +
+ brw->wm.prog_data->prog_offset_16) >> 6;
+ wm->thread1.depth_coef_urb_read_offset = 1;
+ wm->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
- /* BRW_NEW_NR_SURFACEs */
- key->nr_surfaces = brw->wm.nr_surfaces;
+ if (intel->gen == 5)
+ wm->thread1.binding_table_entry_count = 0; /* hardware requirement */
+ else {
+ /* BRW_NEW_NR_SURFACES */
+ wm->thread1.binding_table_entry_count = brw->wm.nr_surfaces;
+ }
- /* CACHE_NEW_SAMPLER */
- key->sampler_count = brw->wm.sampler_count;
+ if (brw->wm.prog_data->total_scratch != 0) {
+ wm->thread2.scratch_space_base_pointer =
+ brw->wm.scratch_bo->offset >> 10; /* reloc */
+ wm->thread2.per_thread_scratch_space =
+ ffs(brw->wm.prog_data->total_scratch) - 11;
+ } else {
+ wm->thread2.scratch_space_base_pointer = 0;
+ wm->thread2.per_thread_scratch_space = 0;
+ }
- /* _NEW_POLYGONSTIPPLE */
- key->polygon_stipple = ctx->Polygon.StippleFlag;
+ wm->thread3.dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
+ wm->thread3.urb_entry_read_length = brw->wm.prog_data->urb_read_length;
+ wm->thread3.urb_entry_read_offset = 0;
+ wm->thread3.const_urb_entry_read_length =
+ brw->wm.prog_data->curb_read_length;
+ /* BRW_NEW_CURBE_OFFSETS */
+ wm->thread3.const_urb_entry_read_offset = brw->curbe.wm_start * 2;
- /* BRW_NEW_FRAGMENT_PROGRAM */
- key->uses_depth = (fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0;
+ if (intel->gen == 5)
+ wm->wm4.sampler_count = 0; /* hardware requirement */
+ else {
+ /* CACHE_NEW_SAMPLER */
+ wm->wm4.sampler_count = (brw->wm.sampler_count + 1) / 4;
+ }
- /* as far as we can tell */
- key->computes_depth =
- (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0;
+ if (brw->wm.sampler_bo != NULL) {
+ /* reloc */
+ wm->wm4.sampler_state_pointer = brw->wm.sampler_bo->offset >> 5;
+ } else {
+ wm->wm4.sampler_state_pointer = 0;
+ }
+
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ wm->wm5.program_uses_depth = (fp->Base.InputsRead &
+ (1 << FRAG_ATTRIB_WPOS)) != 0;
+ wm->wm5.program_computes_depth = (fp->Base.OutputsWritten &
+ BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0;
/* BRW_NEW_DEPTH_BUFFER
* Override for NULL depthbuffer case, required by the Pixel Shader Computed
* Depth field.
*/
if (brw->state.depth_region == NULL)
- key->computes_depth = 0;
-
- /* _NEW_BUFFERS | _NEW_COLOR */
- key->color_write_enable = brw_color_buffer_write_enabled(brw);
+ wm->wm5.program_computes_depth = 0;
/* _NEW_COLOR */
- key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
+ wm->wm5.program_uses_killpixel = fp->UsesKill || ctx->Color.AlphaEnabled;
+
- /* If using the fragment shader backend, the program is always
- * 8-wide.
+ /* BRW_NEW_FRAGMENT_PROGRAM
+ *
+ * If using the fragment shader backend, the program is always
+ * 8-wide. If not, it's always 16.
*/
if (ctx->Shader.CurrentFragmentProgram) {
struct brw_shader *shader = (struct brw_shader *)
ctx->Shader.CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (shader != NULL && shader->ir != NULL) {
- key->is_glsl = GL_TRUE;
+ wm->wm5.enable_8_pix = 1;
+ if (brw->wm.prog_data->prog_offset_16)
+ wm->wm5.enable_16_pix = 1;
}
}
+ if (!wm->wm5.enable_8_pix)
+ wm->wm5.enable_16_pix = 1;
- /* _NEW_DEPTH */
- key->stats_wm = intel->stats_wm;
-
- /* _NEW_LINE */
- key->line_stipple = ctx->Line.StippleFlag;
-
- /* _NEW_POLYGON */
- key->offset_enable = ctx->Polygon.OffsetFill;
- key->offset_units = ctx->Polygon.OffsetUnits;
- key->offset_factor = ctx->Polygon.OffsetFactor;
-}
-
-/**
- * Setup wm hardware state. See page 225 of Volume 2
- */
-static drm_intel_bo *
-wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
- drm_intel_bo **reloc_bufs)
-{
- struct intel_context *intel = &brw->intel;
- struct brw_wm_unit_state wm;
- drm_intel_bo *bo;
-
- memset(&wm, 0, sizeof(wm));
-
- wm.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1;
- wm.wm9.grf_reg_count_2 = ALIGN(key->total_grf_16, 16) / 16 - 1;
- wm.thread0.kernel_start_pointer = brw->wm.prog_bo->offset >> 6; /* reloc */
- wm.wm9.kernel_start_pointer_2 = (brw->wm.prog_bo->offset +
- key->prog_offset_16) >> 6; /* reloc */
- wm.thread1.depth_coef_urb_read_offset = 1;
- wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
-
- if (intel->gen == 5)
- wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
- else
- wm.thread1.binding_table_entry_count = key->nr_surfaces;
-
- if (key->total_scratch != 0) {
- wm.thread2.scratch_space_base_pointer =
- brw->wm.scratch_bo->offset >> 10; /* reloc */
- wm.thread2.per_thread_scratch_space = ffs(key->total_scratch) - 11;
- } else {
- wm.thread2.scratch_space_base_pointer = 0;
- wm.thread2.per_thread_scratch_space = 0;
- }
-
- wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg;
- wm.thread3.urb_entry_read_length = key->urb_entry_read_length;
- wm.thread3.urb_entry_read_offset = 0;
- wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
- wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
-
- if (intel->gen == 5)
- wm.wm4.sampler_count = 0; /* hardware requirement */
- else
- wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
-
- if (brw->wm.sampler_bo != NULL) {
- /* reloc */
- wm.wm4.sampler_state_pointer = brw->wm.sampler_bo->offset >> 5;
- } else {
- wm.wm4.sampler_state_pointer = 0;
- }
-
- wm.wm5.program_uses_depth = key->uses_depth;
- wm.wm5.program_computes_depth = key->computes_depth;
- wm.wm5.program_uses_killpixel = key->uses_kill;
+ wm->wm5.max_threads = brw->wm_max_threads - 1;
- if (key->is_glsl) {
- wm.wm5.enable_8_pix = 1;
- if (key->prog_offset_16)
- wm.wm5.enable_16_pix = 1;
- } else
- wm.wm5.enable_16_pix = 1;
-
- wm.wm5.max_threads = brw->wm_max_threads - 1;
-
- if (key->color_write_enable ||
- key->uses_kill ||
- key->computes_depth) {
- wm.wm5.thread_dispatch_enable = 1;
+ /* _NEW_BUFFERS | _NEW_COLOR */
+ if (brw_color_buffer_write_enabled(brw) ||
+ wm->wm5.program_uses_killpixel ||
+ wm->wm5.program_computes_depth) {
+ wm->wm5.thread_dispatch_enable = 1;
}
- wm.wm5.legacy_line_rast = 0;
- wm.wm5.legacy_global_depth_bias = 0;
- wm.wm5.early_depth_test = 1; /* never need to disable */
- wm.wm5.line_aa_region_width = 0;
- wm.wm5.line_endcap_aa_region_width = 1;
+ wm->wm5.legacy_line_rast = 0;
+ wm->wm5.legacy_global_depth_bias = 0;
+ wm->wm5.early_depth_test = 1; /* never need to disable */
+ wm->wm5.line_aa_region_width = 0;
+ wm->wm5.line_endcap_aa_region_width = 1;
- wm.wm5.polygon_stipple = key->polygon_stipple;
+ /* _NEW_POLYGONSTIPPLE */
+ wm->wm5.polygon_stipple = ctx->Polygon.StippleFlag;
- if (key->offset_enable) {
- wm.wm5.depth_offset = 1;
+ /* _NEW_POLYGON */
+ if (ctx->Polygon.OffsetFill) {
+ wm->wm5.depth_offset = 1;
/* Something wierd going on with legacy_global_depth_bias,
* offset_constant, scaling and MRD. This value passes glean
* but gives some odd results elsewere (eg. the
* quad-offset-units test).
*/
- wm.global_depth_offset_constant = key->offset_units * 2;
+ wm->global_depth_offset_constant = ctx->Polygon.OffsetUnits * 2;
/* This is the only value that passes glean:
*/
- wm.global_depth_offset_scale = key->offset_factor;
+ wm->global_depth_offset_scale = ctx->Polygon.OffsetFactor;
}
- wm.wm5.line_stipple = key->line_stipple;
-
- if (unlikely(INTEL_DEBUG & DEBUG_STATS) || key->stats_wm)
- wm.wm4.stats_enable = 1;
+ /* _NEW_LINE */
+ wm->wm5.line_stipple = ctx->Line.StippleFlag;
- bo = brw_upload_cache(&brw->cache, BRW_WM_UNIT,
- key, sizeof(*key),
- reloc_bufs, 3,
- &wm, sizeof(wm));
+ /* _NEW_DEPTH */
+ if (unlikely(INTEL_DEBUG & DEBUG_STATS) || intel->stats_wm)
+ wm->wm4.stats_enable = 1;
/* Emit WM program relocation */
- drm_intel_bo_emit_reloc(bo, offsetof(struct brw_wm_unit_state, thread0),
- brw->wm.prog_bo, wm.thread0.grf_reg_count << 1,
+ drm_intel_bo_emit_reloc(intel->batch.bo,
+ brw->wm.state_offset +
+ offsetof(struct brw_wm_unit_state, thread0),
+ brw->wm.prog_bo, wm->thread0.grf_reg_count << 1,
I915_GEM_DOMAIN_INSTRUCTION, 0);
- if (key->prog_offset_16) {
- drm_intel_bo_emit_reloc(bo, offsetof(struct brw_wm_unit_state, wm9),
- brw->wm.prog_bo, ((wm.wm9.grf_reg_count_2 << 1) +
- key->prog_offset_16),
+ if (brw->wm.prog_data->prog_offset_16) {
+ drm_intel_bo_emit_reloc(intel->batch.bo,
+ brw->wm.state_offset +
+ offsetof(struct brw_wm_unit_state, wm9),
+ brw->wm.prog_bo,
+ ((wm->wm9.grf_reg_count_2 << 1) +
+ brw->wm.prog_data->prog_offset_16),
I915_GEM_DOMAIN_INSTRUCTION, 0);
}
/* Emit scratch space relocation */
- if (key->total_scratch != 0) {
- drm_intel_bo_emit_reloc(bo, offsetof(struct brw_wm_unit_state, thread2),
+ if (brw->wm.prog_data->total_scratch != 0) {
+ drm_intel_bo_emit_reloc(intel->batch.bo,
+ brw->wm.state_offset +
+ offsetof(struct brw_wm_unit_state, thread2),
brw->wm.scratch_bo,
- wm.thread2.per_thread_scratch_space,
+ wm->thread2.per_thread_scratch_space,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
}
/* Emit sampler state relocation */
- if (key->sampler_count != 0) {
- drm_intel_bo_emit_reloc(bo, offsetof(struct brw_wm_unit_state, wm4),
- brw->wm.sampler_bo, (wm.wm4.stats_enable |
- (wm.wm4.sampler_count << 2)),
+ if (brw->wm.sampler_count != 0) {
+ drm_intel_bo_emit_reloc(intel->batch.bo,
+ brw->wm.state_offset +
+ offsetof(struct brw_wm_unit_state, wm4),
+ brw->wm.sampler_bo, (wm->wm4.stats_enable |
+ (wm->wm4.sampler_count << 2)),
I915_GEM_DOMAIN_INSTRUCTION, 0);
}
- return bo;
-}
-
-
-static void upload_wm_unit( struct brw_context *brw )
-{
- struct brw_wm_unit_key key;
- drm_intel_bo *reloc_bufs[3];
- wm_unit_populate_key(brw, &key);
-
- reloc_bufs[0] = brw->wm.prog_bo;
- reloc_bufs[1] = brw->wm.scratch_bo;
- reloc_bufs[2] = brw->wm.sampler_bo;
-
- drm_intel_bo_unreference(brw->wm.state_bo);
- brw->wm.state_bo = brw_search_cache(&brw->cache, BRW_WM_UNIT,
- &key, sizeof(key),
- reloc_bufs, 3,
- NULL);
- if (brw->wm.state_bo == NULL) {
- brw->wm.state_bo = wm_unit_create_from_key(brw, &key, reloc_bufs);
- }
+ brw->state.dirty.cache |= CACHE_NEW_WM_UNIT;
}
const struct brw_tracked_state brw_wm_unit = {
@@ -329,7 +261,8 @@ const struct brw_tracked_state brw_wm_unit = {
_NEW_DEPTH |
_NEW_BUFFERS),
- .brw = (BRW_NEW_FRAGMENT_PROGRAM |
+ .brw = (BRW_NEW_BATCH |
+ BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
BRW_NEW_DEPTH_BUFFER |
BRW_NEW_NR_WM_SURFACES),
@@ -337,6 +270,6 @@ const struct brw_tracked_state brw_wm_unit = {
.cache = (CACHE_NEW_WM_PROG |
CACHE_NEW_SAMPLER)
},
- .prepare = upload_wm_unit,
+ .prepare = brw_prepare_wm_unit,
};