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authorTopi Pohjolainen <topi.pohjolainen@intel.com>2014-05-07 10:49:50 +0300
committerTopi Pohjolainen <topi.pohjolainen@intel.com>2014-05-15 21:39:32 +0300
commit6aefaa4eb23dec764a59f9e28bbe4a7d5036fdbf (patch)
tree86faef88354dfabfddb39220a9c23298cecf0de4 /src/mesa/drivers/dri/i965/brw_wm_surface_state.c
parent103057b2b7c0cf26c28b40fe5802acb8c6195c77 (diff)
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i965/wm: Surface state overrides for configuring w-tiled as y-tiled
v2: Use intel_mipmap_tree::total_width in order to get correct alignment automatically. Also use "mt->total_height / mt->physical_depth0" as surface height allowing hardware to offset to correct slice. Cc: "10.2" <mesa-stable@lists.freedesktop.org> Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 054467c..c9d9614 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -101,6 +101,30 @@ brw_get_surface_num_multisamples(unsigned num_samples)
return BRW_SURFACE_MULTISAMPLECOUNT_1;
}
+void
+brw_configure_w_tiled(const struct intel_mipmap_tree *mt,
+ bool is_render_target,
+ unsigned *width, unsigned *height,
+ unsigned *pitch, uint32_t *tiling, unsigned *format)
+{
+ static const unsigned halign_stencil = 8;
+
+ /* In Y-tiling row is twice as wide as in W-tiling, and subsequently
+ * there are half as many rows.
+ * In addition, mip-levels are accessed manually by the program and
+ * therefore the surface is setup to cover all the mip-levels for one slice.
+ * (Hardware is still used to access individual slices).
+ */
+ *tiling = I915_TILING_Y;
+ *pitch = mt->pitch * 2;
+ *width = ALIGN(mt->total_width, halign_stencil) * 2;
+ *height = (mt->total_height / mt->physical_depth0) / 2;
+
+ if (is_render_target) {
+ *format = BRW_SURFACEFORMAT_R8_UINT;
+ }
+}
+
/**
* Compute the combination of DEPTH_TEXTURE_MODE and EXT_texture_swizzle