summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
diff options
context:
space:
mode:
authorKenneth Graunke <kenneth@whitecape.org>2013-11-01 17:37:10 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-11-05 17:59:51 -0800
commit7a974a645e8b5c6a9aca3cc935a5a95cd9f33af8 (patch)
treecbbfe09be8dc1257f4649e8124c73cb16d6f247a /src/mesa/drivers/dri/i965/brw_wm_surface_state.c
parentee23dd139a7b76188c9245650e9f73d8b239e9c8 (diff)
downloadexternal_mesa3d-7a974a645e8b5c6a9aca3cc935a5a95cd9f33af8.zip
external_mesa3d-7a974a645e8b5c6a9aca3cc935a5a95cd9f33af8.tar.gz
external_mesa3d-7a974a645e8b5c6a9aca3cc935a5a95cd9f33af8.tar.bz2
i965: Unvirtualize brw_create_constant_surface; delete Gen7+ variant.
Now that brw_create_constant_surface uses a virtual function internally, it doesn't need to be virtual itself. We can delete the Gen7+ variant and simplify things. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Paul Berry <stereotype441@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index a605c16..5a60a6b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -321,7 +321,7 @@ brw_update_texture_surface(struct gl_context *ctx,
* Create the constant buffer surface. Vertex/fragment shader constants will be
* read from this buffer with Data Port Read instructions/messages.
*/
-static void
+void
brw_create_constant_surface(struct brw_context *brw,
drm_intel_bo *bo,
uint32_t offset,
@@ -469,9 +469,9 @@ brw_upload_wm_pull_constants(struct brw_context *brw)
}
drm_intel_gem_bo_unmap_gtt(brw->wm.base.const_bo);
- brw->vtbl.create_constant_surface(brw, brw->wm.base.const_bo, 0, size,
- &brw->wm.base.surf_offset[surf_index],
- true);
+ brw_create_constant_surface(brw, brw->wm.base.const_bo, 0, size,
+ &brw->wm.base.surf_offset[surf_index],
+ true);
brw->state.dirty.brw |= BRW_NEW_SURFACES;
}
@@ -840,10 +840,10 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
* glBindBufferRange case is undefined, we can just bind the whole buffer
* glBindBufferBase wants and be a correct implementation.
*/
- brw->vtbl.create_constant_surface(brw, bo, binding->Offset,
- bo->size - binding->Offset,
- &surf_offsets[i],
- shader->Type == GL_FRAGMENT_SHADER);
+ brw_create_constant_surface(brw, bo, binding->Offset,
+ bo->size - binding->Offset,
+ &surf_offsets[i],
+ shader->Type == GL_FRAGMENT_SHADER);
}
if (shader->NumUniformBlocks)
@@ -931,6 +931,5 @@ gen4_init_vtable_surface_functions(struct brw_context *brw)
brw->vtbl.update_renderbuffer_surface = brw_update_renderbuffer_surface;
brw->vtbl.update_null_renderbuffer_surface =
brw_update_null_renderbuffer_surface;
- brw->vtbl.create_constant_surface = brw_create_constant_surface;
brw->vtbl.emit_buffer_surface_state = gen4_emit_buffer_surface_state;
}