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authorJason Ekstrand <jason.ekstrand@intel.com>2015-10-01 08:55:20 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2015-10-02 14:22:53 -0700
commitea006c4cb5eb2d98d6bfd5a6c32fcae10b636f17 (patch)
treea0647357954c7cda28a2ce967a4a75154d98bc4b /src/mesa/drivers/dri/i965/gen6_gs_visitor.h
parent28709e37d96d6b64753ca4dcce5fbfeb75f5b499 (diff)
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i965: Move binding table setup to codegen time.
Setting up binding tables really has little to do with the actual process of turning shaders into instructions; it's more part of setting up prog_data. This commit moves it out of the visitors and with the rest of the prog_data setup stuff. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen6_gs_visitor.h')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_visitor.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
index 25f5e43..fb7baf2 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
+++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
@@ -46,7 +46,6 @@ public:
shader_time_index) {}
protected:
- virtual void assign_binding_table_offsets();
virtual void emit_prolog();
virtual void emit_thread_end();
virtual void gs_emit_vertex(int stream_id);