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authorPaul Berry <stereotype441@gmail.com>2014-01-22 11:45:39 -0800
committerPaul Berry <stereotype441@gmail.com>2014-01-23 13:40:55 -0800
commit9cee3ff562f3e4b51bfd30338fd1ba7716ac5737 (patch)
tree4cdb18527abf58071fe5b17053eb35a63bdc45e1 /src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
parent00c672086c31f94dd96609fa976300781f53792e (diff)
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i965: Remove *_generator::shader field; use prog field instead.
The "shader" field in fs_generator, vec4_generator, and gen8_generator was only used for one purpose; to figure out if we were compiling an assembly program or a GLSL shader (shader is NULL for assembly programs). And it wasn't being used properly: in vec4 shaders we were always initializing it based on prog->_LinkedShaders[MESA_SHADER_FRAGMENT], regardless of whether we were compiling a geometry shader or a vertex shader. This patch simplifies things by using the "prog" field instead; this is also NULL for assembly programs. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen8_fs_generator.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/gen8_fs_generator.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp b/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
index 6c710bc..e0b5212 100644
--- a/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
@@ -43,8 +43,6 @@ gen8_fs_generator::gen8_fs_generator(struct brw_context *brw,
: gen8_generator(brw, shader_prog, fp ? &fp->Base : NULL, c), c(c), fp(fp),
dual_source_output(dual_source_output)
{
- shader =
- shader_prog ? shader_prog->_LinkedShaders[MESA_SHADER_FRAGMENT] : NULL;
}
gen8_fs_generator::~gen8_fs_generator()
@@ -570,7 +568,7 @@ gen8_fs_generator::generate_code(exec_list *instructions)
const void *last_annotation_ir = NULL;
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- if (shader) {
+ if (prog) {
printf("Native code for fragment shader %d (SIMD%d dispatch):\n",
shader_prog->Name, dispatch_width);
} else if (fp) {
@@ -611,7 +609,7 @@ gen8_fs_generator::generate_code(exec_list *instructions)
last_annotation_ir = ir->ir;
if (last_annotation_ir) {
printf(" ");
- if (shader) {
+ if (prog) {
((ir_instruction *) ir->ir)->print();
} else if (prog) {
const prog_instruction *fpi;