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authorKenneth Graunke <kenneth@whitecape.org>2013-08-01 15:35:35 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-08-16 19:00:49 -0700
commit76c2533470ec805fdb45592c72becd632d8bf6d4 (patch)
tree4fd2786ee22e2eddf20ba0f8cc26fa4eb7239310 /src/mesa/drivers/dri/i965/intel_buffer_objects.c
parentaafb0f9e06a0e08ebb38a92ce2090739d380df71 (diff)
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i965: Move GL_APPLE_object_purgeable functionality into a new file.
GL_APPLE_object_purgeable creates a mechanism for marking OpenGL objects as "purgeable" so they can be thrown away when system resources become scarce. It specifically applies to buffer objects, textures, and renderbuffers. The intel_buffer_objects.c file provides core functionality for GL buffer objects, such as MapBufferRange and CopyBufferSubData. Having texture and renderbuffer functionality in that file is a bit strange. The 2010 copyright on the new file is because Chris Wilson first added this code in January 2010 (commit 755915fa). v2: Actually remember to call the new dd table setup function. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_buffer_objects.c')
-rw-r--r--src/mesa/drivers/dri/i965/intel_buffer_objects.c136
1 files changed, 0 insertions, 136 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
index 0b4782b..740913b 100644
--- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
@@ -35,11 +35,6 @@
#include "intel_blit.h"
#include "intel_buffer_objects.h"
#include "intel_batchbuffer.h"
-#include "intel_fbo.h"
-#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
-
-#include "brw_context.h"
static GLboolean
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj);
@@ -590,129 +585,6 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx,
intel_batchbuffer_emit_mi_flush(brw);
}
-static GLenum
-intel_buffer_purgeable(drm_intel_bo *buffer)
-{
- int retained = 0;
-
- if (buffer != NULL)
- retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED);
-
- return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
-}
-
-static GLenum
-intel_buffer_object_purgeable(struct gl_context * ctx,
- struct gl_buffer_object *obj,
- GLenum option)
-{
- struct intel_buffer_object *intel_obj = intel_buffer_object (obj);
-
- if (intel_obj->buffer != NULL)
- return intel_buffer_purgeable(intel_obj->buffer);
-
- if (option == GL_RELEASED_APPLE) {
- return GL_RELEASED_APPLE;
- } else {
- /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
- struct brw_context *brw = brw_context(ctx);
- drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_obj, INTEL_READ);
-
- return intel_buffer_purgeable(bo);
- }
-}
-
-static GLenum
-intel_texture_object_purgeable(struct gl_context * ctx,
- struct gl_texture_object *obj,
- GLenum option)
-{
- struct intel_texture_object *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_texture_object(obj);
- if (intel->mt == NULL || intel->mt->region == NULL)
- return GL_RELEASED_APPLE;
-
- return intel_buffer_purgeable(intel->mt->region->bo);
-}
-
-static GLenum
-intel_render_object_purgeable(struct gl_context * ctx,
- struct gl_renderbuffer *obj,
- GLenum option)
-{
- struct intel_renderbuffer *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_renderbuffer(obj);
- if (intel->mt == NULL)
- return GL_RELEASED_APPLE;
-
- return intel_buffer_purgeable(intel->mt->region->bo);
-}
-
-static GLenum
-intel_buffer_unpurgeable(drm_intel_bo *buffer)
-{
- int retained;
-
- retained = 0;
- if (buffer != NULL)
- retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED);
-
- return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
-}
-
-static GLenum
-intel_buffer_object_unpurgeable(struct gl_context * ctx,
- struct gl_buffer_object *obj,
- GLenum option)
-{
- (void) ctx;
- (void) option;
-
- return intel_buffer_unpurgeable(intel_buffer_object (obj)->buffer);
-}
-
-static GLenum
-intel_texture_object_unpurgeable(struct gl_context * ctx,
- struct gl_texture_object *obj,
- GLenum option)
-{
- struct intel_texture_object *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_texture_object(obj);
- if (intel->mt == NULL || intel->mt->region == NULL)
- return GL_UNDEFINED_APPLE;
-
- return intel_buffer_unpurgeable(intel->mt->region->bo);
-}
-
-static GLenum
-intel_render_object_unpurgeable(struct gl_context * ctx,
- struct gl_renderbuffer *obj,
- GLenum option)
-{
- struct intel_renderbuffer *intel;
-
- (void) ctx;
- (void) option;
-
- intel = intel_renderbuffer(obj);
- if (intel->mt == NULL)
- return GL_UNDEFINED_APPLE;
-
- return intel_buffer_unpurgeable(intel->mt->region->bo);
-}
-
void
intelInitBufferObjectFuncs(struct dd_function_table *functions)
{
@@ -725,12 +597,4 @@ intelInitBufferObjectFuncs(struct dd_function_table *functions)
functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
functions->UnmapBuffer = intel_bufferobj_unmap;
functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
-
- functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
- functions->TextureObjectPurgeable = intel_texture_object_purgeable;
- functions->RenderObjectPurgeable = intel_render_object_purgeable;
-
- functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
- functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
- functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
}