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authorEric Anholt <eric@anholt.net>2011-05-31 12:32:06 -0700
committerEric Anholt <eric@anholt.net>2011-06-07 10:46:04 -0700
commit23b6f9606dc247488835745668b3686218612536 (patch)
tree84015ff713dda5604978d4093c9587ccf6019f1b /src/mesa/drivers/dri/intel/intel_fbo.c
parent6ea70600b9dc76662360eddb41ff658e8ee1aaff (diff)
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intel: Implement glFinish() correctly by waiting on all previous rendering.
Before, we were waiting for (most of) the current framebuffer to be done, which is not quite the same thing.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_fbo.c')
0 files changed, 0 insertions, 0 deletions