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author | Dave Airlie <airlied@redhat.com> | 2008-05-09 13:02:41 +1000 |
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committer | Dave Airlie <airlied@panoply-rh.(none)> | 2008-05-09 13:02:41 +1000 |
commit | c50ffc4cb89b67ae59208eb72cdb664c846ba987 (patch) | |
tree | bf4b008317008083fd0802cb2020f62782aca31d /src/mesa/drivers/dri/intel/intel_tex.c | |
parent | 990e010394a2685c1daeaef61cf4f7e2a0ba419e (diff) | |
download | external_mesa3d-c50ffc4cb89b67ae59208eb72cdb664c846ba987.zip external_mesa3d-c50ffc4cb89b67ae59208eb72cdb664c846ba987.tar.gz external_mesa3d-c50ffc4cb89b67ae59208eb72cdb664c846ba987.tar.bz2 |
mesa/intel: map/unmap texture objects around mipmap generation function.
This at least stops the compiz brain explosion we were seeing, I do wonder
though if we should somehow be calling intel_generate_mipmap somehow.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_tex.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index 329af0d..1fa9da6 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -198,6 +198,21 @@ intel_generate_mipmap(GLcontext *ctx, GLenum target, } } +void intelMapTexture(GLcontext *ctx, struct gl_texture_object *texObj) +{ + struct intel_texture_object *intelObj = intel_texture_object(texObj); + struct intel_context *intel = intel_context(ctx); + + intel_tex_map_images(intel, intelObj); +} + +void intelUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj) +{ + struct intel_texture_object *intelObj = intel_texture_object(texObj); + struct intel_context *intel = intel_context(ctx); + + intel_tex_unmap_images(intel, intelObj); +} void intelInitTextureFuncs(struct dd_function_table *functions) @@ -233,6 +248,9 @@ intelInitTextureFuncs(struct dd_function_table *functions) functions->UpdateTexturePalette = 0; functions->IsTextureResident = intelIsTextureResident; + functions->MapTexture = intelMapTexture; + functions->UnmapTexture = intelUnmapTexture; + #if DO_DEBUG && !defined(__ia64__) if (INTEL_DEBUG & DEBUG_BUFMGR) functions->TextureMemCpy = timed_memcpy; |