summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/r200
diff options
context:
space:
mode:
authorEric Anholt <eric@anholt.net>2014-04-23 15:30:27 -0700
committerEric Anholt <eric@anholt.net>2014-04-30 14:33:17 -0700
commitc703658b3965bf2e4f3593a0d54be03e8e8b1436 (patch)
treeb5b6b201cbc4816dec9b6f51c0da3570b50585a3 /src/mesa/drivers/dri/r200
parent3dfe56c53bc7f37b65b72408fe3470ecfd218595 (diff)
downloadexternal_mesa3d-c703658b3965bf2e4f3593a0d54be03e8e8b1436.zip
external_mesa3d-c703658b3965bf2e4f3593a0d54be03e8e8b1436.tar.gz
external_mesa3d-c703658b3965bf2e4f3593a0d54be03e8e8b1436.tar.bz2
mesa: Drop _EnabledUnits.
The field wasn't really valid, since we've got more than 32 units now. It turns out it was mostly just used for checking != 0, or checking for fixed function coordinates, though. v2: Fix mis-conversion in xm_line.c (caught by Ken). Reviewed-by: Matt Turner <mattst88@gmail.com> (v1) Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/r200')
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index eb93036..d9d1a0e 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -251,8 +251,8 @@ static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom )
CHECK( always, GL_TRUE, 0 )
CHECK( always_add4, GL_TRUE, 4 )
CHECK( never, GL_FALSE, 0 )
-CHECK( tex_any, ctx->Texture._EnabledUnits, 0 )
-CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled), 0 );
+CHECK( tex_any, ctx->Texture._MaxEnabledTexImageUnit != -1, 0 )
+CHECK( tf, (ctx->Texture._MaxEnabledTexImageUnit != -1 && !ctx->ATIFragmentShader._Enabled), 0 );
CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 )
CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled), 0 )
CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 )