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authorMark Janes <mark.a.janes@intel.com>2015-03-04 16:37:29 -0800
committerMatt Turner <mattst88@gmail.com>2015-03-05 10:21:40 -0800
commit237dcb4aa7c39c59bfd225ae3d73caf709be216d (patch)
tree9139b596ac2383fa3e4ada351b94000ba9319e5f /src/mesa/drivers
parent2e4c95dfe2cb205c327ceaa12b44a9273bdb20dc (diff)
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Fix invalid extern "C" around header inclusion.
System headers may contain C++ declarations, which cannot be given C linkage. For this reason, include statements should never occur inside extern "C". This patch moves the C linkage statements to enclose only the declarations within a single header. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/common/driverfuncs.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h8
9 files changed, 15 insertions, 18 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.h b/src/mesa/drivers/common/driverfuncs.h
index 6b9a900..385ccb8 100644
--- a/src/mesa/drivers/common/driverfuncs.h
+++ b/src/mesa/drivers/common/driverfuncs.h
@@ -26,6 +26,10 @@
#ifndef DRIVERFUNCS_H
#define DRIVERFUNCS_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
extern void
_mesa_init_driver_functions(struct dd_function_table *driver);
@@ -33,5 +37,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver);
extern void
_mesa_init_driver_state(struct gl_context *ctx);
+#ifdef __cplusplus
+} // extern "C"
+#endif
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 533feb4..d6acc23 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -28,8 +28,6 @@
* from the LIR.
*/
-extern "C" {
-
#include <sys/types.h>
#include "util/hash_table.h"
@@ -43,7 +41,6 @@ extern "C" {
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-}
#include "brw_fs.h"
#include "brw_cfg.h"
#include "brw_dead_control_flow.h"
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index c64742c..933fdde 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -41,10 +41,8 @@
* we do retain the vector types in that case.
*/
-extern "C" {
#include "main/core.h"
#include "brw_wm.h"
-}
#include "glsl/ir.h"
#include "glsl/ir_expression_flattening.h"
#include "glsl/glsl_types.h"
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index cbe6191..02ea3b6 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -27,12 +27,9 @@
* native instructions.
*/
-extern "C" {
#include "main/macros.h"
#include "brw_context.h"
#include "brw_eu.h"
-} /* extern "C" */
-
#include "brw_fs.h"
#include "brw_cfg.h"
diff --git a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
index 03e5fdb..01d3a56 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
@@ -37,10 +37,8 @@
* behavior we want for the results of texture lookups, but probably not for
*/
-extern "C" {
#include "main/core.h"
#include "brw_context.h"
-}
#include "glsl/ir.h"
#include "glsl/ir_visitor.h"
#include "glsl/ir_rvalue_visitor.h"
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 57c4d66..6b48f70 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -27,8 +27,6 @@
* makes it easier to do backend-specific optimizations than doing so
* in the GLSL IR or in the native code.
*/
-extern "C" {
-
#include <sys/types.h>
#include "main/macros.h"
@@ -41,7 +39,6 @@ extern "C" {
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-}
#include "brw_vec4.h"
#include "brw_fs.h"
#include "main/uniforms.h"
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index ec3cfcb..f2b4d82 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -21,10 +21,8 @@
* IN THE SOFTWARE.
*/
-extern "C" {
#include "main/macros.h"
#include "brw_context.h"
-}
#include "brw_vs.h"
#include "brw_gs.h"
#include "brw_fs.h"
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
index a286f8a..3186824 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
@@ -21,11 +21,8 @@
* IN THE SOFTWARE.
*/
-extern "C" {
#include "main/macros.h"
#include "util/register_allocate.h"
-} /* extern "C" */
-
#include "brw_vec4.h"
#include "brw_vs.h"
#include "brw_cfg.h"
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index f54530f..32d1ce3 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -57,6 +57,10 @@
#define AA_SOMETIMES 1
#define AA_ALWAYS 2
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/**
* Compile a fragment shader.
*
@@ -86,4 +90,8 @@ bool brw_wm_prog_data_compare(const void *a, const void *b);
void
brw_upload_wm_prog(struct brw_context *brw);
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
#endif