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authorFredrik Höglund <fredrik@kde.org>2013-04-09 20:54:25 +0200
committerFredrik Höglund <fredrik@kde.org>2013-11-07 16:20:45 +0100
commit59b01ca252bd6706f08cd80a864819d71dfe741c (patch)
tree7531a6193ef44fad1555998c5ff6346f22ca1641 /src/mesa/main/api_validate.c
parentbb2d02c7b53d2bcbdddcbe4e82a912e5183fdb8c (diff)
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mesa: Add ARB_vertex_attrib_binding
update_array() and update_array_format() are changed to update the new attrib and binding states, and the client arrays become derived state. Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/mesa/main/api_validate.c')
-rw-r--r--src/mesa/main/api_validate.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index d31f593..f285c97 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -120,7 +120,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
case API_OPENGLES:
/* For OpenGL ES, only draw if we have vertex positions
*/
- if (!ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
+ if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
return GL_FALSE;
break;
@@ -141,8 +141,8 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
/* Draw if we have vertex positions (GL_VERTEX_ARRAY or generic
* array [0]).
*/
- return (ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled ||
- ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
+ return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled ||
+ ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
}
}
break;