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authorPierre-Eric Pelloux-Prayer <pelloux@gmail.com>2011-05-31 13:33:54 +0200
committerBrian Paul <brianp@vmware.com>2011-06-02 17:55:48 -0600
commit09201cc7a0c4c50871bb8aa5d00ac70aa4e9e670 (patch)
tree909a5789f5fb355f1b4dfd569d0f93b66ff7ca89 /src/mesa/main/api_validate.h
parent0dae94610e0b70b353fd0b018833bb7c8d013abb (diff)
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mesa: add implementation of glDrawElementsInstancedBaseVertex
Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/main/api_validate.h')
-rw-r--r--src/mesa/main/api_validate.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index 16b9c2b..09e9522 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -62,7 +62,8 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
extern GLboolean
_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei primcount);
+ const GLvoid *indices, GLsizei primcount,
+ GLint basevertex);
#endif