summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/attrib.c
diff options
context:
space:
mode:
authorKenneth Graunke <kenneth@whitecape.org>2014-02-01 19:36:59 -0800
committerKenneth Graunke <kenneth@whitecape.org>2014-02-03 00:53:05 -0800
commitaac1415b66fafedc50c4346dae2d652723156ed9 (patch)
tree768d4f39f6715a7184536a0709ac1d4d26f289bf /src/mesa/main/attrib.c
parent94e07c196075a494642d5617f96e36996c58d116 (diff)
downloadexternal_mesa3d-aac1415b66fafedc50c4346dae2d652723156ed9.zip
external_mesa3d-aac1415b66fafedc50c4346dae2d652723156ed9.tar.gz
external_mesa3d-aac1415b66fafedc50c4346dae2d652723156ed9.tar.bz2
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
I considered replacing it with "gl_vao", but spelling it out seemed to fit better with Mesa's traditional style. Mesa doesn't shy away from long type names - consider gl_transform_feedback_object, gl_fragment_program_state, gl_uniform_buffer_binding, and so on. Completely generated by: $ find . -type f -print0 | xargs -0 sed -i \ 's/gl_array_object/gl_vertex_array_object/g' v2: Rerun command to resolve conflicts with Ian's meta patches. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 53528cf..5c31379 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1433,13 +1433,13 @@ copy_pixelstore(struct gl_context *ctx,
#define GL_CLIENT_UNPACK_BIT (1<<21)
/**
- * Copy gl_array_object from src to dest.
+ * Copy gl_vertex_array_object from src to dest.
* 'dest' must be in an initialized state.
*/
static void
copy_array_object(struct gl_context *ctx,
- struct gl_array_object *dest,
- struct gl_array_object *src)
+ struct gl_vertex_array_object *dest,
+ struct gl_vertex_array_object *src)
{
GLuint i;
@@ -1566,8 +1566,8 @@ static bool
init_array_attrib_data(struct gl_context *ctx,
struct gl_array_attrib *attrib)
{
- /* Get a non driver gl_array_object. */
- attrib->VAO = CALLOC_STRUCT( gl_array_object );
+ /* Get a non driver gl_vertex_array_object. */
+ attrib->VAO = CALLOC_STRUCT( gl_vertex_array_object );
if (attrib->VAO == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib");