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authorBrian Paul <brianp@vmware.com>2014-02-01 08:58:43 -0700
committerBrian Paul <brianp@vmware.com>2014-02-02 06:52:37 -0700
commitbfcb9bb20451aa7c74d8769ae043fb11503e8453 (patch)
tree7431e030440342f52cacfd5c33ebafa389678e8e /src/mesa/main/blit.h
parent20fedfd80aa2402d2033215c538894c9f81e422a (diff)
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mesa: move glBlitFramebuffer code into new blit.c file
Just for better organization. v2: update gl_genexec.py too (not api_exec.c) Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/main/blit.h')
-rw-r--r--src/mesa/main/blit.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/mesa/main/blit.h b/src/mesa/main/blit.h
new file mode 100644
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--- /dev/null
+++ b/src/mesa/main/blit.h
@@ -0,0 +1,39 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef BLIT_H
+#define BLIT_H
+
+#include "compiler.h"
+#include "glheader.h"
+
+
+extern void GLAPIENTRY
+_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+
+#endif /* BLIT_H */