diff options
author | Brian Paul <brianp@vmware.com> | 2016-02-23 13:32:21 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2016-02-24 08:31:37 -0700 |
commit | ebfcf9de43071e8eab6afe6fba5ee879b72dcbee (patch) | |
tree | 946421455831f8cd675d5f8d641365d4553c3a45 /src/mesa/main/buffers.c | |
parent | 1e41c2e1350a91b9de4359011328e4de0418b33b (diff) | |
download | external_mesa3d-ebfcf9de43071e8eab6afe6fba5ee879b72dcbee.zip external_mesa3d-ebfcf9de43071e8eab6afe6fba5ee879b72dcbee.tar.gz external_mesa3d-ebfcf9de43071e8eab6afe6fba5ee879b72dcbee.tar.bz2 |
mesa: make _mesa_read_buffer() static
Not called from any other file. Remove _mesa_ prefix and update comments.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Diffstat (limited to 'src/mesa/main/buffers.c')
-rw-r--r-- | src/mesa/main/buffers.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 2c4a138..031b395 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -693,12 +693,13 @@ _mesa_readbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, /** - * Called by glReadBuffer to set the source renderbuffer for reading pixels. + * Called by glReadBuffer and glNamedFramebufferReadBuffer to set the source + * renderbuffer for reading pixels. * \param mode color buffer such as GL_FRONT, GL_BACK, etc. */ -void -_mesa_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum buffer, const char *caller) +static void +read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, + GLenum buffer, const char *caller) { GLbitfield supportedMask; gl_buffer_index srcBuffer; @@ -746,7 +747,7 @@ void GLAPIENTRY _mesa_ReadBuffer(GLenum buffer) { GET_CURRENT_CONTEXT(ctx); - _mesa_read_buffer(ctx, ctx->ReadBuffer, buffer, "glReadBuffer"); + read_buffer(ctx, ctx->ReadBuffer, buffer, "glReadBuffer"); } @@ -765,5 +766,5 @@ _mesa_NamedFramebufferReadBuffer(GLuint framebuffer, GLenum src) else fb = ctx->WinSysReadBuffer; - _mesa_read_buffer(ctx, fb, src, "glNamedFramebufferReadBuffer"); + read_buffer(ctx, fb, src, "glNamedFramebufferReadBuffer"); } |