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author | Francisco Jerez <currojerez@riseup.net> | 2015-01-31 17:00:19 +0200 |
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committer | Francisco Jerez <currojerez@riseup.net> | 2015-05-04 17:44:16 +0300 |
commit | b663d6bc6f4de9439107fc6444e436d14e21ee79 (patch) | |
tree | 6fc0665bf99f67a91769bce8d91c21ea94da36a6 /src/mesa/main/context.c | |
parent | 1b9990e37333076fdc112295ae09193bbe8d57db (diff) | |
download | external_mesa3d-b663d6bc6f4de9439107fc6444e436d14e21ee79.zip external_mesa3d-b663d6bc6f4de9439107fc6444e436d14e21ee79.tar.gz external_mesa3d-b663d6bc6f4de9439107fc6444e436d14e21ee79.tar.bz2 |
mesa: Initialize image units to default state on context creation.
This is the required initial image unit state according to "Table 23.45. Image
State (state per image unit)" of the OpenGL 4.3 specification.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4aaf8b1..0a192de 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -118,6 +118,7 @@ #include "scissor.h" #include "shared.h" #include "shaderobj.h" +#include "shaderimage.h" #include "util/simple_list.h" #include "state.h" #include "stencil.h" @@ -821,6 +822,7 @@ init_attrib_groups(struct gl_context *ctx) _mesa_init_feedback( ctx ); _mesa_init_fog( ctx ); _mesa_init_hint( ctx ); + _mesa_init_image_units( ctx ); _mesa_init_line( ctx ); _mesa_init_lighting( ctx ); _mesa_init_matrix( ctx ); |