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authorBrian Paul <brian.paul@tungstengraphics.com>2000-08-21 14:24:30 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-08-21 14:24:30 +0000
commitd4b799b60c693ecebbbdcdb3fd6931a78b7a0e30 (patch)
treefa21060baec412ed80e0444de13597b51c7cec20 /src/mesa/main/convolve.h
parent46e8a513837ae8af03c2e69bf81dba5ae80eebfe (diff)
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more convolution work, not done
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+/* $Id: convolve.h,v 1.1 2000/08/21 14:24:31 brianp Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef CONVOLVE_H
+#define CONVOLVE_H
+
+
+#include "types.h"
+
+
+extern void
+_mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width,
+ const GLfloat *srcImage, GLfloat *dstImage);
+
+
+extern void
+_mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height,
+ const GLfloat *srcImage, GLfloat *dstImage);
+
+
+extern void
+_mesa_convolve_sep_image(const GLcontext *ctx,
+ GLsizei *width, GLsizei *height,
+ const GLfloat *srcImage, GLfloat *dstImage);
+
+
+#endif