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authorMarek Olšák <marek.olsak@amd.com>2015-09-27 21:28:22 +0200
committerMarek Olšák <marek.olsak@amd.com>2015-10-03 22:06:08 +0200
commit4b8bb2f559b75c953e87c7b6bda17b155a87df15 (patch)
treebefb961ff2ce47475179397a1f7db0e7ba32e298 /src/mesa/main/dd.h
parent72a5dff9cbc9ec9edee9e9ef539e4cb3f9051903 (diff)
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mesa: remove Driver.SaveFlushVertices
Nothing overrides it. Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r--src/mesa/main/dd.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 6918383..2ae2eec 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -789,11 +789,9 @@ struct dd_function_table {
*/
GLbitfield NeedFlush;
- /** Need to call SaveFlushVertices() upon state change? */
+ /** Need to call vbo_save_SaveFlushVertices() upon state change? */
GLboolean SaveNeedFlush;
- void (*SaveFlushVertices)( struct gl_context *ctx );
-
/**
* Give the driver the opportunity to hook in its own vtxfmt for
* compiling optimized display lists. This is called on each valid