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author | Brian Paul <brianp@vmware.com> | 2011-07-31 20:14:54 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2011-08-29 10:14:19 -0700 |
commit | b8950c2225930c928bd727424201a1e95410626d (patch) | |
tree | e28b9dede925ca939078797ebee45c00b9f08a8b /src/mesa/main/debug.h | |
parent | bad53f3ba5c3ae66a8b4b7d9cc6a18606db71ebe (diff) | |
download | external_mesa3d-b8950c2225930c928bd727424201a1e95410626d.zip external_mesa3d-b8950c2225930c928bd727424201a1e95410626d.tar.gz external_mesa3d-b8950c2225930c928bd727424201a1e95410626d.tar.bz2 |
mesa: Convert texture debug dump function to using MapTextureImage().
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/main/debug.h')
-rw-r--r-- | src/mesa/main/debug.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index d7c53b6..bc64a83 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -89,6 +89,6 @@ _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, GLenum format, GLenum type); extern void -_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img); +_mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img); #endif |