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authorBrian Paul <brianp@vmware.com>2014-02-06 18:21:58 -0700
committerBrian Paul <brianp@vmware.com>2014-02-08 11:27:58 -0700
commit6e8d04ac3e9074bffe25a1ef9e6b198caaa30385 (patch)
tree6a87d17345066d4e42398c21a4a7b7ee8963d3d9 /src/mesa/main/enable.c
parent31b2625cb50da6c6ac40ca1c9f2729e846b1e371 (diff)
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mesa: allocate gl_debug_state on demand
We don't need to allocate all the state related to GL_ARB_debug_output until some aspect of that extension is actually needed. The sizeof(gl_debug_state) is huge (~285KB on 64-bit systems), not even counting the 54(!) hash tables and lists that it contains. This change reduces the size of gl_context alone from 431KB bytes to 145KB bytes on 64-bit systems and from 277KB bytes to 78KB bytes on 32-bit systems. Reviewed-by: Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r--src/mesa/main/enable.c33
1 files changed, 27 insertions, 6 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 40508a4..edd4751 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -32,6 +32,7 @@
#include "clip.h"
#include "context.h"
#include "enable.h"
+#include "errors.h"
#include "light.h"
#include "simple_list.h"
#include "mtypes.h"
@@ -367,14 +368,26 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
ctx->Depth.Test = state;
break;
case GL_DEBUG_OUTPUT:
- if (!_mesa_is_desktop_gl(ctx))
+ if (!_mesa_is_desktop_gl(ctx)) {
goto invalid_enum_error;
- ctx->Debug.DebugOutput = state;
+ }
+ else {
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+ if (debug) {
+ debug->DebugOutput = state;
+ }
+ }
break;
case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
- if (!_mesa_is_desktop_gl(ctx))
+ if (!_mesa_is_desktop_gl(ctx)) {
goto invalid_enum_error;
- ctx->Debug.SyncOutput = state;
+ }
+ else {
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+ if (debug) {
+ debug->SyncOutput = state;
+ }
+ }
break;
case GL_DITHER:
if (ctx->Color.DitherFlag == state)
@@ -1228,11 +1241,19 @@ _mesa_IsEnabled( GLenum cap )
case GL_DEBUG_OUTPUT:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
- return ctx->Debug.DebugOutput;
+ if (ctx->Debug) {
+ return ctx->Debug->DebugOutput;
+ } else {
+ return GL_FALSE;
+ }
case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
- return ctx->Debug.SyncOutput;
+ if (ctx->Debug) {
+ return ctx->Debug->SyncOutput;
+ } else {
+ return GL_FALSE;
+ }
case GL_DEPTH_TEST:
return ctx->Depth.Test;
case GL_DITHER: