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authorEric Anholt <eric@anholt.net>2012-10-09 15:49:55 -0700
committerEric Anholt <eric@anholt.net>2012-10-15 11:53:23 -0700
commitc0120c250945dd4cc56685ab92e053fb60b661e9 (patch)
tree65d9117324247a5416528fc4fe905fed3af4fb87 /src/mesa/main/eval.c
parent4f9d351ef186314a58e58795936de38e1b765f18 (diff)
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mesa: Remove support for NV_vertex_program's attribute evaluation.
Note that the MAP2 getters were missing from the implementation. Neat. v2: Rebase on top of get.c changes. Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
Diffstat (limited to 'src/mesa/main/eval.c')
-rw-r--r--src/mesa/main/eval.c66
1 files changed, 0 insertions, 66 deletions
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index b0458a1..d6e45d6 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -77,19 +77,6 @@ GLuint _mesa_evaluator_components( GLenum target )
default: break;
}
- /* XXX need to check for the vertex program extension
- if (!ctx->Extensions.NV_vertex_program)
- return 0;
- */
-
- if (target >= GL_MAP1_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP1_VERTEX_ATTRIB15_4_NV)
- return 4;
-
- if (target >= GL_MAP2_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP2_VERTEX_ATTRIB15_4_NV)
- return 4;
-
return 0;
}
@@ -119,25 +106,6 @@ get_1d_map( struct gl_context *ctx, GLenum target )
return &ctx->EvalMap.Map1Texture3;
case GL_MAP1_TEXTURE_COORD_4:
return &ctx->EvalMap.Map1Texture4;
- case GL_MAP1_VERTEX_ATTRIB0_4_NV:
- case GL_MAP1_VERTEX_ATTRIB1_4_NV:
- case GL_MAP1_VERTEX_ATTRIB2_4_NV:
- case GL_MAP1_VERTEX_ATTRIB3_4_NV:
- case GL_MAP1_VERTEX_ATTRIB4_4_NV:
- case GL_MAP1_VERTEX_ATTRIB5_4_NV:
- case GL_MAP1_VERTEX_ATTRIB6_4_NV:
- case GL_MAP1_VERTEX_ATTRIB7_4_NV:
- case GL_MAP1_VERTEX_ATTRIB8_4_NV:
- case GL_MAP1_VERTEX_ATTRIB9_4_NV:
- case GL_MAP1_VERTEX_ATTRIB10_4_NV:
- case GL_MAP1_VERTEX_ATTRIB11_4_NV:
- case GL_MAP1_VERTEX_ATTRIB12_4_NV:
- case GL_MAP1_VERTEX_ATTRIB13_4_NV:
- case GL_MAP1_VERTEX_ATTRIB14_4_NV:
- case GL_MAP1_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map1Attrib[target - GL_MAP1_VERTEX_ATTRIB0_4_NV];
default:
return NULL;
}
@@ -169,25 +137,6 @@ get_2d_map( struct gl_context *ctx, GLenum target )
return &ctx->EvalMap.Map2Texture3;
case GL_MAP2_TEXTURE_COORD_4:
return &ctx->EvalMap.Map2Texture4;
- case GL_MAP2_VERTEX_ATTRIB0_4_NV:
- case GL_MAP2_VERTEX_ATTRIB1_4_NV:
- case GL_MAP2_VERTEX_ATTRIB2_4_NV:
- case GL_MAP2_VERTEX_ATTRIB3_4_NV:
- case GL_MAP2_VERTEX_ATTRIB4_4_NV:
- case GL_MAP2_VERTEX_ATTRIB5_4_NV:
- case GL_MAP2_VERTEX_ATTRIB6_4_NV:
- case GL_MAP2_VERTEX_ATTRIB7_4_NV:
- case GL_MAP2_VERTEX_ATTRIB8_4_NV:
- case GL_MAP2_VERTEX_ATTRIB9_4_NV:
- case GL_MAP2_VERTEX_ATTRIB10_4_NV:
- case GL_MAP2_VERTEX_ATTRIB11_4_NV:
- case GL_MAP2_VERTEX_ATTRIB12_4_NV:
- case GL_MAP2_VERTEX_ATTRIB13_4_NV:
- case GL_MAP2_VERTEX_ATTRIB14_4_NV:
- case GL_MAP2_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map2Attrib[target - GL_MAP2_VERTEX_ATTRIB0_4_NV];
default:
return NULL;
}
@@ -966,8 +915,6 @@ init_2d_map( struct gl_2d_map *map, int n, const float *initial )
void _mesa_init_eval( struct gl_context *ctx )
{
- int i;
-
/* Evaluators group */
ctx->Eval.Map1Color4 = GL_FALSE;
ctx->Eval.Map1Index = GL_FALSE;
@@ -978,7 +925,6 @@ void _mesa_init_eval( struct gl_context *ctx )
ctx->Eval.Map1TextureCoord4 = GL_FALSE;
ctx->Eval.Map1Vertex3 = GL_FALSE;
ctx->Eval.Map1Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
ctx->Eval.Map2Color4 = GL_FALSE;
ctx->Eval.Map2Index = GL_FALSE;
ctx->Eval.Map2Normal = GL_FALSE;
@@ -988,7 +934,6 @@ void _mesa_init_eval( struct gl_context *ctx )
ctx->Eval.Map2TextureCoord4 = GL_FALSE;
ctx->Eval.Map2Vertex3 = GL_FALSE;
ctx->Eval.Map2Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
ctx->Eval.AutoNormal = GL_FALSE;
ctx->Eval.MapGrid1un = 1;
ctx->Eval.MapGrid1u1 = 0.0;
@@ -1007,7 +952,6 @@ void _mesa_init_eval( struct gl_context *ctx )
static GLfloat index[1] = { 1.0 };
static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
- static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
@@ -1018,8 +962,6 @@ void _mesa_init_eval( struct gl_context *ctx )
init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
@@ -1030,16 +972,12 @@ void _mesa_init_eval( struct gl_context *ctx )
init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
}
}
void _mesa_free_eval_data( struct gl_context *ctx )
{
- int i;
-
/* Free evaluator data */
free(ctx->EvalMap.Map1Vertex3.Points);
free(ctx->EvalMap.Map1Vertex4.Points);
@@ -1050,8 +988,6 @@ void _mesa_free_eval_data( struct gl_context *ctx )
free(ctx->EvalMap.Map1Texture2.Points);
free(ctx->EvalMap.Map1Texture3.Points);
free(ctx->EvalMap.Map1Texture4.Points);
- for (i = 0; i < Elements(ctx->EvalMap.Map1Attrib); i++)
- free(ctx->EvalMap.Map1Attrib[i].Points);
free(ctx->EvalMap.Map2Vertex3.Points);
free(ctx->EvalMap.Map2Vertex4.Points);
@@ -1062,6 +998,4 @@ void _mesa_free_eval_data( struct gl_context *ctx )
free(ctx->EvalMap.Map2Texture2.Points);
free(ctx->EvalMap.Map2Texture3.Points);
free(ctx->EvalMap.Map2Texture4.Points);
- for (i = 0; i < Elements(ctx->EvalMap.Map2Attrib); i++)
- free((ctx->EvalMap.Map2Attrib[i].Points));
}