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authorLaura Ekstrand <laura@jlekstrand.net>2015-03-02 16:52:55 -0800
committerFredrik Höglund <fredrik@kde.org>2015-05-14 15:48:13 +0200
commit80e9bf2641d3bc2504fc12977c3e6a1ab7a3f49f (patch)
tree15e030c696d3f519a5beeabaedee6aa28ca7fbc2 /src/mesa/main/fbobject.c
parent085c67dc77ab3c00d3f68ba52f8343f8ff0cab53 (diff)
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main: Fix indents in former get_texture_for_framebuffer functions.
Reviewed-by: Fredrik Höglund <fredrik@kde.org> Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c78
1 files changed, 39 insertions, 39 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 807b629..4da77a3 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2618,30 +2618,30 @@ check_layered_texture_target(struct gl_context *ctx, GLenum target,
{
*layered = GL_TRUE;
- switch (target) {
- case GL_TEXTURE_3D:
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_ARRAY:
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- return true;
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_RECTANGLE:
- case GL_TEXTURE_2D_MULTISAMPLE:
- /* These texture types are valid to pass to
- * glFramebufferTexture(), but since they aren't layered, it
- * is equivalent to calling glFramebufferTexture{1D,2D}().
- */
- *layered = GL_FALSE;
- return true;
- }
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return true;
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ /* These texture types are valid to pass to
+ * glFramebufferTexture(), but since they aren't layered, it
+ * is equivalent to calling glFramebufferTexture{1D,2D}().
+ */
+ *layered = GL_FALSE;
+ return true;
+ }
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(invalid texture target %s)", caller,
- _mesa_lookup_enum_by_nr(target));
- return false;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(invalid texture target %s)", caller,
+ _mesa_lookup_enum_by_nr(target));
+ return false;
}
@@ -2655,23 +2655,23 @@ static bool
check_texture_target(struct gl_context *ctx, GLenum target,
const char *caller)
{
- /* We're being called by glFramebufferTextureLayer() and
- * textarget is not used. The only legal texture types for
- * that function are 3D and 1D/2D arrays textures.
- */
- switch (target) {
- case GL_TEXTURE_3D:
- case GL_TEXTURE_1D_ARRAY:
- case GL_TEXTURE_2D_ARRAY:
- case GL_TEXTURE_CUBE_MAP_ARRAY:
- case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- return true;
- }
+ /* We're being called by glFramebufferTextureLayer() and
+ * textarget is not used. The only legal texture types for
+ * that function are 3D and 1D/2D arrays textures.
+ */
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return true;
+ }
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(invalid texture target %s)", caller,
- _mesa_lookup_enum_by_nr(target));
- return false;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(invalid texture target %s)", caller,
+ _mesa_lookup_enum_by_nr(target));
+ return false;
}