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authorJordan Justen <jordan.l.justen@intel.com>2012-10-29 10:45:44 -0700
committerJordan Justen <jordan.l.justen@intel.com>2012-11-03 10:54:41 -0700
commitf625cb580a14ce6fedd62f98bb7437c167a11c76 (patch)
treeb9a82a9ee0077e270d0785658bcc5c7a83674d0b /src/mesa/main/fbobject.h
parentf862be0d7c7997401565f8fba87cf9c2f53f170b (diff)
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mesa: remove unimplemented FramebufferTextureARB
This function can be re-added with an actual implementation when ARB_geometry_shader4 is supported. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
Diffstat (limited to 'src/mesa/main/fbobject.h')
-rw-r--r--src/mesa/main/fbobject.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 9cded3c..5b72416 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -206,10 +206,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLbitfield mask, GLenum filter);
extern void GLAPIENTRY
-_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
- GLuint texture, GLint level);
-
-extern void GLAPIENTRY
_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLenum face);