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authorBrian Paul <brian.paul@tungstengraphics.com>2004-03-21 17:05:03 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-03-21 17:05:03 +0000
commit894844a8d956a0ee5f95836331dc318f49fdb845 (patch)
tree92aab765e7c82edf310ce1a5d3f1b25cfabc5156 /src/mesa/main/get.c
parent009501642533c7378fc4f061f1abe2ed4473a3f6 (diff)
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Implemented support for software-based AUX color buffers.
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index fac3f07..e4e60ab 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -5,7 +5,7 @@
/*
* Mesa 3-D graphics library
- * Version: 6.0
+ * Version: 6.1
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -212,7 +212,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = ctx->Eval.AutoNormal;
break;
case GL_AUX_BUFFERS:
- *params = (ctx->Const.NumAuxBuffers) ? GL_TRUE : GL_FALSE;
+ *params = (ctx->Visual.numAuxBuffers) ? GL_TRUE : GL_FALSE;
break;
case GL_BLEND:
*params = ctx->Color.BlendEnabled;
@@ -1767,7 +1767,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = (GLdouble) ctx->Eval.AutoNormal;
break;
case GL_AUX_BUFFERS:
- *params = (GLdouble) ctx->Const.NumAuxBuffers;
+ *params = (GLdouble) ctx->Visual.numAuxBuffers;
break;
case GL_BLEND:
*params = (GLdouble) ctx->Color.BlendEnabled;
@@ -3317,7 +3317,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = (GLfloat) ctx->Eval.AutoNormal;
break;
case GL_AUX_BUFFERS:
- *params = (GLfloat) ctx->Const.NumAuxBuffers;
+ *params = (GLfloat) ctx->Visual.numAuxBuffers;
break;
case GL_BLEND:
*params = (GLfloat) ctx->Color.BlendEnabled;
@@ -4844,7 +4844,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = (GLint) ctx->Eval.AutoNormal;
break;
case GL_AUX_BUFFERS:
- *params = (GLint) ctx->Const.NumAuxBuffers;
+ *params = (GLint) ctx->Visual.numAuxBuffers;
break;
case GL_BLEND:
*params = (GLint) ctx->Color.BlendEnabled;