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authorRoland Scheidegger <sroland@vmware.com>2009-03-27 19:39:52 +0100
committerRoland Scheidegger <sroland@vmware.com>2009-03-28 02:02:42 +0100
commitc6a6cc191813e8343a17b028146a34f193a6ce44 (patch)
treecb1ecd35ac15c9b2c0cf3740dbdc631c7622233a /src/mesa/main/histogram.c
parenta9bf5b5ccac2a75f1a2470d4910361e65b2d8eab (diff)
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mesa: add new signed rgba texture format
This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
Diffstat (limited to 'src/mesa/main/histogram.c')
-rw-r--r--src/mesa/main/histogram.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index 905c1ad..febf8d9 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -684,7 +684,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo
minmax[1][BCOMP] = CLAMP(ctx->MinMax.Max[BCOMP], 0.0F, 1.0F);
minmax[1][ACOMP] = CLAMP(ctx->MinMax.Max[ACOMP], 0.0F, 1.0F);
_mesa_pack_rgba_span_float(ctx, 2, minmax,
- format, type, values, &ctx->Pack, 0x0);
+ format, type, values, &ctx->Pack, 0x0, GL_FALSE);
}
if (ctx->Pack.BufferObj->Name) {