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authorMathias Fröhlich <mathias.froehlich@web.de>2016-05-22 14:10:19 +0200
committerMathias Fröhlich <mathias.froehlich@web.de>2016-06-16 05:50:54 +0200
commitb5820759de6338811dfe0295de34849b41c1c64f (patch)
tree2ce24d47630da545cf089b0a90598ab40e220279 /src/mesa/main/mtypes.h
parent21f7f67685587f359f500019a7f4995151995792 (diff)
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mesa: Remove the linked list of enabled lights
Clean up after conversion to bitmasks. Reviewed-by: Brian Paul <brianp@vmware.com> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index bea589f..87e3c0c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -333,9 +333,6 @@ struct gl_material
*/
struct gl_light
{
- struct gl_light *next; /**< double linked list with sentinel */
- struct gl_light *prev;
-
GLfloat Ambient[4]; /**< ambient color */
GLfloat Diffuse[4]; /**< diffuse color */
GLfloat Specular[4]; /**< specular color */
@@ -634,7 +631,6 @@ struct gl_light_attrib
GLboolean _NeedEyeCoords;
GLboolean _NeedVertices; /**< Use fast shader? */
- struct gl_light EnabledList; /**< List sentinel */
GLfloat _BaseColor[2][3];
/*@}*/