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author | Brian Paul <brianp@vmware.com> | 2012-05-18 14:45:20 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2012-05-19 08:28:57 -0600 |
commit | c9cb9cf0502f4ca179ed1b4dd763c94912843d38 (patch) | |
tree | f518f7d395fe4919d8db078c7613a8d0316107af /src/mesa/main/pixeltransfer.c | |
parent | 699c1894eea6a42a747ebbc3974bf0abf3d1dd88 (diff) | |
download | external_mesa3d-c9cb9cf0502f4ca179ed1b4dd763c94912843d38.zip external_mesa3d-c9cb9cf0502f4ca179ed1b4dd763c94912843d38.tar.gz external_mesa3d-c9cb9cf0502f4ca179ed1b4dd763c94912843d38.tar.bz2 |
mesa: use F_TO_I() instead of IROUND()
Use it where performance matters more and the exact method of float->int
conversion/rounding isn't terribly important. There should no net change
here since F_TO_I() is the new name of the old IROUND() function.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/mesa/main/pixeltransfer.c')
-rw-r--r-- | src/mesa/main/pixeltransfer.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/pixeltransfer.c b/src/mesa/main/pixeltransfer.c index c6172b9..fa355eb 100644 --- a/src/mesa/main/pixeltransfer.c +++ b/src/mesa/main/pixeltransfer.c @@ -93,10 +93,10 @@ _mesa_map_rgba( const struct gl_context *ctx, GLuint n, GLfloat rgba[][4] ) GLfloat g = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F); GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); GLfloat a = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F); - rgba[i][RCOMP] = rMap[IROUND(r * rscale)]; - rgba[i][GCOMP] = gMap[IROUND(g * gscale)]; - rgba[i][BCOMP] = bMap[IROUND(b * bscale)]; - rgba[i][ACOMP] = aMap[IROUND(a * ascale)]; + rgba[i][RCOMP] = rMap[F_TO_I(r * rscale)]; + rgba[i][GCOMP] = gMap[F_TO_I(g * gscale)]; + rgba[i][BCOMP] = bMap[F_TO_I(b * bscale)]; + rgba[i][ACOMP] = aMap[F_TO_I(a * ascale)]; } } @@ -235,7 +235,7 @@ _mesa_apply_ci_transfer_ops(const struct gl_context *ctx, GLuint i; for (i = 0; i < n; i++) { const GLuint j = indexes[i] & mask; - indexes[i] = IROUND(ctx->PixelMaps.ItoI.Map[j]); + indexes[i] = F_TO_I(ctx->PixelMaps.ItoI.Map[j]); } } } |