summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/shaderobj.c
diff options
context:
space:
mode:
authorMatt Turner <mattst88@gmail.com>2012-09-03 20:24:35 -0700
committerMatt Turner <mattst88@gmail.com>2012-09-05 22:28:50 -0700
commit5067506ea6ada5eeae33b1acf1c916e00121c12a (patch)
treea6b4ff2e3cf5fb6058101aee3b6f1dcd3f382c15 /src/mesa/main/shaderobj.c
parenta9e8054fffc6e3e6a5f108a96c331858c28a5862 (diff)
downloadexternal_mesa3d-5067506ea6ada5eeae33b1acf1c916e00121c12a.zip
external_mesa3d-5067506ea6ada5eeae33b1acf1c916e00121c12a.tar.gz
external_mesa3d-5067506ea6ada5eeae33b1acf1c916e00121c12a.tar.bz2
Remove useless checks for NULL before freeing
This patch has been generated by the following Coccinelle semantic patch: // Remove useless checks for NULL before freeing // // free (NULL) is a no-op, so there is no need to avoid it @@ expression E; @@ + free (E); + E = NULL; - if (unlikely (E != NULL)) { - free(E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; type T; @@ + free ((T) E); + E = NULL; - if (unlikely (E != NULL)) { - free((T) E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; @@ + free (E); - if (unlikely (E != NULL)) { - free (E); - } @@ expression E; type T; @@ + free ((T) E); - if (unlikely (E != NULL)) { - free ((T) E); - } Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/main/shaderobj.c')
-rw-r--r--src/mesa/main/shaderobj.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 16800ae..c7f45c8 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -124,8 +124,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
static void
_mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh)
{
- if (sh->Source)
- free((void *) sh->Source);
+ free((void *)sh->Source);
_mesa_reference_program(ctx, &sh->Program, NULL);
ralloc_free(sh);
}
@@ -333,10 +332,8 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
}
shProg->NumShaders = 0;
- if (shProg->Shaders) {
- free(shProg->Shaders);
- shProg->Shaders = NULL;
- }
+ free(shProg->Shaders);
+ shProg->Shaders = NULL;
/* Transform feedback varying vars */
for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {