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authorBrian Paul <brian.paul@tungstengraphics.com>2000-11-19 23:10:25 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-11-19 23:10:25 +0000
commita852378a6289d154364dde440f89a39bbfc33e2d (patch)
treedbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/main/state.h
parentb12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff)
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Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
Diffstat (limited to 'src/mesa/main/state.h')
-rw-r--r--src/mesa/main/state.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h
index 640c21d..cd1a78f 100644
--- a/src/mesa/main/state.h
+++ b/src/mesa/main/state.h
@@ -1,4 +1,4 @@
-/* $Id: state.h,v 1.3 2000/08/21 14:22:24 brianp Exp $ */
+/* $Id: state.h,v 1.4 2000/11/19 23:10:25 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -46,8 +46,5 @@ gl_print_state( const char *msg, GLuint state );
extern void
gl_print_enable_flags( const char *msg, GLuint flags );
-extern void
-_mesa_update_image_transfer_state(GLcontext *ctx);
-
#endif