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authorDave Airlie <airlied@redhat.com>2015-07-23 10:49:12 +1000
committerDave Airlie <airlied@redhat.com>2015-07-23 17:25:16 +1000
commit24b0e5068348aacabbd3e0012de95d34866e4b99 (patch)
tree5c5aa7922d772bc76777157156e215094af8a18e /src/mesa/main/tests
parentcc172fddf3fc37991c6d85f2d8e4f6dc63a62809 (diff)
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dispatch_sanity: add shader subroutine to fix make check
Add the shader subroutine to the core only API list, and fixup dispatch_sanity to suit. Acked-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/mesa/main/tests')
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index d1bd0ce..af89d2c 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -1431,6 +1431,16 @@ const struct function gl_core_functions_possible[] = {
/* GL 3.2 */
{ "glFramebufferTexture", 32, -1 },
+ /* GL 4.0 */
+ { "glGetSubroutineUniformLocation", 40, -1 },
+ { "glGetSubroutineIndex", 40, -1 },
+ { "glGetActiveSubroutineUniformiv", 40, -1 },
+ { "glGetActiveSubroutineUniformName", 40, -1 },
+ { "glGetActiveSubroutineName", 40, -1 },
+ { "glUniformSubroutinesuiv", 40, -1 },
+ { "glGetUniformSubroutineuiv", 40, -1 },
+ { "glGetProgramStageiv", 40, -1 },
+
/* GL 4.3 */
{ "glIsRenderbuffer", 43, -1 },
{ "glBindRenderbuffer", 43, -1 },
@@ -1569,14 +1579,6 @@ const struct function gl_core_functions_possible[] = {
{ "glUniformMatrix4x2dv", 40, -1 },
{ "glUniformMatrix4x3dv", 40, -1 },
{ "glGetUniformdv", 43, -1 },
-// { "glGetSubroutineUniformLocation", 43, -1 }, // XXX: Add to xml
-// { "glGetSubroutineIndex", 43, -1 }, // XXX: Add to xml
-// { "glGetActiveSubroutineUniformiv", 43, -1 }, // XXX: Add to xml
-// { "glGetActiveSubroutineUniformName", 43, -1 }, // XXX: Add to xml
-// { "glGetActiveSubroutineName", 43, -1 }, // XXX: Add to xml
-// { "glUniformSubroutinesuiv", 43, -1 }, // XXX: Add to xml
-// { "glGetUniformSubroutineuiv", 43, -1 }, // XXX: Add to xml
-// { "glGetProgramStageiv", 43, -1 }, // XXX: Add to xml
{ "glBindTransformFeedback", 43, -1 },
{ "glDeleteTransformFeedbacks", 43, -1 },