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authorBrian Paul <brianp@vmware.com>2011-10-04 18:26:39 -0600
committerBrian Paul <brianp@vmware.com>2011-10-05 21:06:47 -0600
commit5253cf98057dad54e25b4b8c36f8cf24f559314c (patch)
treee3eae8ee98685f9a1795e3d301680e96871d651a /src/mesa/main/texcompress_fxt1.c
parentc3ef232315a4e9c18b3d812dbb28ffac6830d6f8 (diff)
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mesa: get rid of imageOffsets arrays in texstore code
These were used to find the start of a 3D image slice (or 2D array texture slice) given a base address. Instead, use a simple array of address of image slices instead. This is a step toward getting rid of the gl_texture_image::ImageOffsets field. Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/mesa/main/texcompress_fxt1.c')
-rw-r--r--src/mesa/main/texcompress_fxt1.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 0437cfc..b6d8ae0 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -72,7 +72,6 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset == 0);
(void) dstZoffset;
- (void) dstImageOffsets;
if (srcFormat != GL_RGB ||
srcType != GL_UNSIGNED_BYTE ||
@@ -99,7 +98,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
dstFormat,
- texWidth, (GLubyte *) dstAddr);
+ texWidth, dstSlices[0]);
fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride,
dst, dstRowStride);
@@ -128,7 +127,6 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset == 0);
(void) dstZoffset;
- (void) dstImageOffsets;
if (srcFormat != GL_RGBA ||
srcType != GL_UNSIGNED_BYTE ||
@@ -155,7 +153,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
dstFormat,
- texWidth, (GLubyte *) dstAddr);
+ texWidth, dstSlices[0]);
fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride,
dst, dstRowStride);