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authorEric Anholt <eric@anholt.net>2013-01-16 16:20:38 -0800
committerEric Anholt <eric@anholt.net>2013-01-21 21:26:47 -0800
commita9754793dab4b24c09cae21c29f902ce0e53319a (patch)
treee8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/texgen.c
parentc572251417ef20d1d560b849931321a42b1be578 (diff)
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mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/main/texgen.c')
-rw-r--r--src/mesa/main/texgen.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index fe5fc85..e45cfe1 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -74,7 +74,6 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n",
@@ -294,7 +293,6 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGendv(current unit)");
@@ -332,7 +330,6 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGenfv(current unit)");
@@ -378,7 +375,6 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
struct gl_texture_unit *texUnit;
struct gl_texgen *texgen;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGeniv(current unit)");