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author | Brian Paul <brianp@vmware.com> | 2016-07-14 14:25:19 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2016-07-15 14:24:34 -0600 |
commit | 0ac9f25032a2e1bca52552972da4b55276fc1ae6 (patch) | |
tree | 9148c7e375915da492c85176e50ae763e9b093da /src/mesa/main/teximage.h | |
parent | e477d92c94d6415d2844f68766adf5339aebe7bf (diff) | |
download | external_mesa3d-0ac9f25032a2e1bca52552972da4b55276fc1ae6.zip external_mesa3d-0ac9f25032a2e1bca52552972da4b55276fc1ae6.tar.gz external_mesa3d-0ac9f25032a2e1bca52552972da4b55276fc1ae6.tar.bz2 |
mesa: add numLevels, numSamples to Driver.TestProxyTexImage()
So that the function can work properly with glTexStorage(), where we know
how many mipmap levels there are. And so we can compute storage for MSAA
textures.
Also, remove the obsolete texture border parameter.
A subsequent patch will update _mesa_test_proxy_teximage() to use these
new parameters.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'src/mesa/main/teximage.h')
-rw-r--r-- | src/mesa/main/teximage.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 8b68706..c52a780 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -176,9 +176,10 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target); extern GLboolean -_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, - mesa_format format, - GLint width, GLint height, GLint depth, GLint border); +_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, + GLuint numLevels, GLint level, + mesa_format format, GLuint numSamples, + GLint width, GLint height, GLint depth); extern GLboolean _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target, |