summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/texobj.c
diff options
context:
space:
mode:
authorBrian Paul <brianp@vmware.com>2016-10-07 14:28:21 -0600
committerBrian Paul <brianp@vmware.com>2016-10-13 17:38:49 -0600
commita710c21ac200fc1c80a6209862e837f0a75f4cc5 (patch)
tree7b00bb81989736169eea549dc1e4b09fae7471f3 /src/mesa/main/texobj.c
parent99d790538de2e7d7d489a8638b13c5aa069c27c3 (diff)
downloadexternal_mesa3d-a710c21ac200fc1c80a6209862e837f0a75f4cc5.zip
external_mesa3d-a710c21ac200fc1c80a6209862e837f0a75f4cc5.tar.gz
external_mesa3d-a710c21ac200fc1c80a6209862e837f0a75f4cc5.tar.bz2
mesa: remove 'params' parameter from ctx->Driver.TexParameter()
None of the drivers which implement this hook do anything with the texture parameter value. Drivers just look at the pname and set a dirty flag if needed. We were doing some ugly casting and type conversion to setup the argument so that all goes away. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 9a051bc..fbd498d 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -365,15 +365,12 @@ finish_texture_init(struct gl_context *ctx, GLenum target,
obj->Sampler.MinFilter = filter;
obj->Sampler.MagFilter = filter;
if (ctx->Driver.TexParameter) {
- static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE};
- const GLfloat fparam_filter[1] = {(GLfloat) filter};
- ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
- ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
- ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
- ctx->Driver.TexParameter(ctx, obj,
- GL_TEXTURE_MIN_FILTER, fparam_filter);
- ctx->Driver.TexParameter(ctx, obj,
- GL_TEXTURE_MAG_FILTER, fparam_filter);
+ /* XXX we probably don't need to make all these calls */
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_S);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_T);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_WRAP_R);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_MIN_FILTER);
+ ctx->Driver.TexParameter(ctx, obj, GL_TEXTURE_MAG_FILTER);
}
break;