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authorIago Toral Quiroga <itoral@igalia.com>2014-03-31 02:04:00 -0600
committerBrian Paul <brianp@vmware.com>2014-04-01 08:37:06 -0600
commitf5904b732efd6ad1ec8273ce3c72dbf38df7076c (patch)
treebb4b9380ddf04638ac970f931b845d6867278fdf /src/mesa/main/texparam.c
parentc13ff5a7632232b3e40782984c3d9b1f822609eb (diff)
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mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
Currently, we raise an error when doing this which breaks a conformance test from the OpenGL samples pack. Even if this is a bit silly it is not an error. From http://www.opengl.org/wiki/Rectangle_Texture: "Rectangle textures contain exactly one image; they cannot have mipmaps. Therefore, any texture parameters that depend on LODs are irrelevant when used with rectangle textures; attempting to set these parameters to any value other than 0 will result in an error." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76496 Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/main/texparam.c')
-rw-r--r--src/mesa/main/texparam.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index bfb2e1b..40790ff 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -352,7 +352,8 @@ set_tex_parameteri(struct gl_context *ctx,
if (texObj->MaxLevel == params[0])
return GL_FALSE;
- if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
+ if (params[0] < 0 ||
+ (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexParameter(param=%d)", params[0]);
return GL_FALSE;