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authorBrian Paul <brianp@vmware.com>2011-10-31 10:52:56 -0600
committerBrian Paul <brianp@vmware.com>2011-10-31 10:52:56 -0600
commita8fcb7927b2f50886eb33e81aa7feeb96bc300e4 (patch)
tree666ac4ec2cb40e04892bfc37b1337932a29412ee /src/mesa/main/texstorage.h
parentae9bef240d22532e21ae5aee6c9dca812d92c325 (diff)
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mesa: implement new functions for GL_ARB_texture_storage
This is the glTexStorage1D/2D/3D() functions. Basically do error checking then call the driver hook to actually allocate memory.
Diffstat (limited to 'src/mesa/main/texstorage.h')
-rw-r--r--src/mesa/main/texstorage.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/mesa/main/texstorage.h b/src/mesa/main/texstorage.h
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+++ b/src/mesa/main/texstorage.h
@@ -0,0 +1,61 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2011 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef TEXSTORAGE_H
+#define TEXSTORAGE_H
+
+
+extern void GLAPIENTRY
+_mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width);
+
+
+extern void GLAPIENTRY
+_mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+
+extern void GLAPIENTRY
+_mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth);
+
+
+
+extern void GLAPIENTRY
+_mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width);
+
+extern void GLAPIENTRY
+_mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
+ GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth);
+
+
+#endif /* TEXSTORAGE_H */